Stationeers August 4 Update: Introduces the Nitrolizer and Server Fixes

Stationeers just lately obtained a brand new replace that added a brand new atmospheric engineering problem known as “The Nitrolizer.” It additionally introduced devoted server bug fixes.

New Content

The builders added the Nitrolyzer, which requires equal components of oxygen and nitrogen. It additionally requires an insane quantity of energy to create a grimy combination of N2O. Players can get inventive whereas making use of this N20 as they’ll recycle it at decrease manufacturing efficiencies, refilter the gasses into pure kind, or use it instantly.

Dedicated Servers

The builders mounted and improved many points in the devoted servers. The most vital change is that the servers now save robotically earlier than pausing to keep away from knowledge loss. Plus, working server instructions from any related consumer is now doable.

Stationeers August 4 Update

  • Fixed Sounds not engaged on H2Combustor.

  • Fixed Small collider on H2Combustor change.

  • Fixed difficulty the place H2 Combuster might function on a nasty ambiance.

  • Fixed Electrolysis Machine producing twice as a lot Oxygen and Hydrogen as anticipated, and reduce its energy utilization in half.

  • Increased H2 Combustor water conversion charge to 66% from 33%.

  • Normalized warmth generated when producing water, to create temperature ranges just like gasoline fires.

  • Fixed difficulty with the incorrect quantity of water being created when combusting for water.

  • H2Combuster now produces a hard and fast 33% of water from its response, with the remaining quantity creating conventional combustion merchandise.

  • Fixed Clients cannot activate Nitrolyzer.

  • Fixed Clients cannot set Integrated Circuit holder system assignments (beta solely)

  • Fixed Nitrolyzer not saving system Ids.

  • Fixed Nitrolyzer activating when minimal situations for processing not met.

  • Fixed Unable to assign units on some logic chips when the present system was set to none.

  • Changes to nitrolyzer steadiness: pulls extra gasoline per tick however most effectivity is lowered.

  • Added Nitrolyzer tooltip.

  • Fixed Invalid WorldGrid error when newly created objects performed influence sound. WorldGrid is now assigned when the merchandise is registered.

  • Fixed transformed utilization of native grid to world grid in a number of locations for dynamic issues

  • Fixed Logic Units present incorrect values when setting variable targets on a tool (beta solely).

  • Fixed Error spam when Nitrolyzer input2 is just not related.

  • Added checks round loading unhealthy room knowledge in saves which might trigger rooms to include the identical grid a number of instances

  • Fixed batch mode framerate restrict being overridden

You can learn extra about the replace (*4*)

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