This V Rising Server Setup and Config information will let you know the fundamentals of organising a server and how one can change the principles of the sport with ServerSportSettings.json.
How to Set Up a V Rising Server
You can arrange a V Rising server by downloading the V Rising Dedicated Server in Steam instruments and launching it. The server will run by yourself PC, or you possibly can arrange a separate PC to run it. Alternatively, you possibly can lease a server by way of a third-party service similar to Survival Servers (affiliate).
How to Access Your V Rising Server Config Settings
A personal V Rising server has a powerful variety of settings to permit for personalisation. It has some presets that may alter these choices to suit a particular fashion of gameplay, however you too can individually customise every of those parts.
The recreation guidelines could be modified in ServerSportSettings.json; you’ll find this file within the following location in case you’re internet hosting a server your self.
VRisingServer_DataStreamingAssetsSettings
If you are utilizing a third-party service to host your server, it might make a GUI out there which lets you change these settings.
V Rising Server – ServerSportSettings.json Explained
Here are the V Rising server settings that may alter gameplay and what they do:
GameModeType
Sets the form of recreation mode you are taking part in.
CastleDamageMode
- Always
- Never
- TimeRestricted
Sets when Castles could be broken. “TimeRestricted” makes use of VSCastle occasions.
SiegeWeaponWell being
Determines the well being of Siege Weapons. Formatting unknown.
PlayerDamageMode
Determines whether or not or not different gamers could be broken. “TimeRestricted” makes use of VsPlayer occasions.
CastleHeartDamageMode
- CanBeDestroyedOnlyWhenDecaying
- CanBeDestroyedByPlayers
- CanBeSeizedOrDestroyedByPlayers
Determines how and when Castle Hearts could be destroyed or seized.
PvPProtectionMode
Unknown operate.
DeathContainerPermission
Defines who can loot your dropped gadgets after you die.
RelicSpawnType
Determines whether or not there is just one of every Soul Shard on this planet (Unique) or whether or not there could be multiple of every kind (Plentiful).
CanLootEnemyContainers
Determines whether or not or not you possibly can loot the chests of different gamers not in your clan.
BloodBoundEquipment
Determines whether or not or not you retain your tools after dying.
TeleportBoundItems
Determines whether or not or not gadgets will block you from teleporting by way of a Vampire Waygate.
PermitGlobalChat
Turns Global Chat on or off.
AllWaypointsUnlocked
Determines whether or not all Vampire Waygates are lively or inactive when in a brand new world.
FreeCastleDeclare
Determines whether or not or not Castles could be claimed at no useful resource value.
FreeCastleDestroy
Determines whether or not or not Castles could be destroyed at no useful resource value.
InactivityKillEnabled
Unknown operate.
InactivityKillTimeMin
Unknown operate.
InactivityKillTimeMax
Unknown operate.
InactivityKillSafeTimeAddition
Unknown operate.
InactivityKillTimerMaxItemLevel
Unknown operate.
DisableDisconnectedDeadEnabled
Unknown operate.
DisableDisconnectedDeadTimer
Unknown operate.
InventoryStacksModifier
Modifies the scale of stock stacks.
DropTableModifier_General
Modifies how a lot loot enemies drop.
DropTableModifier_Missions
Modifies how a lot loot drops from quests.
MaterialYieldModifier_Global
Modifies how a lot loot drops if you mine a useful resource node.
“BloodEssenceYieldModifier
Modifies how a lot Blood Essence you get from an enemy.
JournalVBloodSourceUnitMaxDistance
Unknown operate.
PvPVampireRespawnModifier
Determines how lengthy it takes a participant to respawn if they have been killed in PvP.
CastleMinimumDistanceInFloors
Determines the minimal distance between two Castles, measured in flooring squares
ClanDimension
Determines the utmost measurement of a Clan.
BloodDrainModifier
Determines how a lot a participant’s Blood degree drains.
DurabilityDrainModifier
Determines how a lot a participant’s sturdiness drains.
GarlicAreaStrengthModifier
Modifies the power of Garlic areas.
HolyAreaStrengthModifier
Modifies the power of Holy areas.
SilverStrengthModifier
Modifies the power of the Silver debuff.
SunDamageModifier
Modifies the power of the Sun debuff.
CastleDecayRateModifier
Modifies the speed at which Castles decay.
CastleBloodEssenceDrainModifier
Modifies the speed at which Castles drain saved Blood Essence.
CastleSiegeTimer
Modifies how lengthy a Castle could be sieged by one other participant.
CastleUnderAttackTimer
Modifies how lengthy a fortress could be below assault.
AnnounceSiegeWeaponSpawn
Determines whether or not or not a Siege Weapon being deployed is introduced to the server.
PresentSiegeWeaponMapIcon
Determines whether or not or not a deployed Siege Weapon is proven on the map as an icon.
BuildCostModifier
Modifies the associated fee for buildings.
RecipeCostModifier
Modifies the associated fee for Crafting.
CraftRateModifier
Modifies the velocity of Crafting.
ResearchCostModifier
Modifies the price of Research.
RefinementCostModifier
Modifies the price of Refining.
RefinementRateModifier
Modifies the velocity of Refining.
ResearchTimeModifier
Modifies the velocity of Research.
DismantleResourceModifier
Determines how a lot Resources you get again if you dismantle a building.
ServantConvertRateModifier
Modifies the time it takes to transform a Servant.
RepairCostModifier
Modifies the restore value of broken buildings.
Death_DurabilityFactorLoss
Determines how a lot sturdiness you lose on loss of life.
Death_DurabilityLossFactorAsResources
Determines what number of assets you drop in PvP primarily based in your sturdiness.
StarterEquipmentId
- Default – 0
- Gear Level 30: -376135143
- Gear Level 50: -1613823352
- Gear Level 70: -255898606
- Gear Level 80:
Determines what sort of tools gamers will begin with; you need to enter the precise ID to get the associated set of things.
StarterResourcesId
- Default – 0
- Gear Level 30: -696202180
- Gear Level 50: 481718792
- Gear Level 70: -766909665
Determines the set of assets gamers will begin with; you need to enter the precise ID to get the associated set of things.
VBloodUnitSettings
Unknown operate.
UnlockedAchievements
Determines which server achievements are unlocked. Formatting is unknown.
UnlockedResearchs
Determines which analysis gadgets are unlocked by default. Formatting is unknown.
GameTimeModifiers
- DayDurationInSeconds – Default 1080.0
- DayStartHour – Default 9
- DayStartMinute – Default 0
- DayEndHour – Default 17
- DayEndMinute – Default 0
- BloodMoonFrequency_Min – Default 10
- BloodMoonFrequency_Max – Default 18
- BloodMoonBuff – Default 0.2
Determines the size of the day, when a day begins and ends, the size of a Blood Moon, how typically Blood Moons occur, and how a lot a Blood Moon buffs gamers.
VampireStatModifiers
- MaxHealthModifier – Default 1.0,
- MaxEnergyModifier – Default 1.0
- PhysicalPowerModifier – Default 1.0
- SpellPowerModifier – Default 1.0
- ResourcePowerModifier – Default 1.0
- SiegePowerModifier – Default 1.0
- DamageReceivedModifier – Default 1.0
- ReviveCancelDelay – Default 5.0
Modifies the core stats of a Vampire.
UnitStatModifiers_Global
- MaxHealthModifier – Default 1.0
- PowerModifier – Default 1.0
Modifies the core stats of normal items on this planet.
UnitStatModifiers_VBlood
- MaxHealthModifier – Default 1.0
- PowerModifier – Default 1.0
Modifies the core stats of V Blood bosses on this planet.
EquipmentStatModifiers_Global
- MaxEnergyModifier – Default 1.0
- MaxHealthModifier – Default 1.0
- ResourceYieldModifier – Default 1.0
- PhysicalPowerModifier – Default 1.0
- SpellPowerModifier – Default 1.0
- SiegePowerModifier – Default 1.0
- MovementSpeedModifier – Default 1.0
Modifies how a lot of a buff you get from tools.
CastleStatModifiers_Global
- TickPeriod – Default 5.0,
- DamageResistance – Default 0.0,
- SafetyBoxLimit – Default 1,
- TombLimit – Default 12,
- VerminNestLimit – Default 4,
- CastleRestrict – Default 2
Modifies the stats of your Castle, together with the utmost variety of Castles, Tombs, and Vermin Nests you possibly can have.
Pylon Penalties
We do not but know what “Pylon Penalties” do presently.
PlayerInteractionSettings
Timezone
- Local
- UTC
- PST
- EST
- CET
- CST
Sets the timezone for the server.
VSPlayerWeekdayTime
Sets when PvP time begins and ends on weekdays.
VSPlayerWeekendTime
Set when PvP time begins and ends on weekends.
VSCastleWeekdayTime
Sets when Castle Siege time begins and ends on weekdays.
VSCastleWeekendTime
Sets when Castle Siege time begins and ends on weekends.
Thanks for studying our V Rising Server Setup and Config Guide — take a look at our different guides beneath!
https://techraptor.internet/gaming/guides/v-rising-server-setup-and-config-guide