V Rising Server Setup and Config Guide

This V Rising Server Setup and Config information will let you know the fundamentals of organising a server and how one can change the principles of the sport with ServerSportSettings.json.

How to Set Up a V Rising Server

You can arrange a V Rising server by downloading the V Rising Dedicated Server in Steam instruments and launching it. The server will run by yourself PC, or you possibly can arrange a separate PC to run it. Alternatively, you possibly can lease a server by way of a third-party service similar to Survival Servers (affiliate).

How to Access Your V Rising Server Config Settings

A personal V Rising server has a powerful variety of settings to permit for personalisation. It has some presets that may alter these choices to suit a particular fashion of gameplay, however you too can individually customise every of those parts.

The recreation guidelines could be modified in ServerSportSettings.json; you’ll find this file within the following location in case you’re internet hosting a server your self.

VRisingServer_DataStreamingAssetsSettings

If you are utilizing a third-party service to host your server, it might make a GUI out there which lets you change these settings.

V Rising Server – ServerSportSettings.json Explained

Here are the V Rising server settings that may alter gameplay and what they do:


GameModeType

Sets the form of recreation mode you are taking part in.


CastleDamageMode

  • Always
  • Never
  • TimeRestricted

Sets when Castles could be broken. “TimeRestricted” makes use of VSCastle occasions.


SiegeWeaponWell being

Determines the well being of Siege Weapons. Formatting unknown.


PlayerDamageMode

Determines whether or not or not different gamers could be broken. “TimeRestricted” makes use of VsPlayer occasions.


CastleHeartDamageMode

  • CanBeDestroyedOnlyWhenDecaying
  • CanBeDestroyedByPlayers
  • CanBeSeizedOrDestroyedByPlayers

Determines how and when Castle Hearts could be destroyed or seized.


PvPProtectionMode

Unknown operate.


DeathContainerPermission

Defines who can loot your dropped gadgets after you die.


RelicSpawnType

Determines whether or not there is just one of every Soul Shard on this planet (Unique) or whether or not there could be multiple of every kind (Plentiful).


CanLootEnemyContainers

Determines whether or not or not you possibly can loot the chests of different gamers not in your clan.


BloodBoundEquipment

Determines whether or not or not you retain your tools after dying.


TeleportBoundItems

Determines whether or not or not gadgets will block you from teleporting by way of a Vampire Waygate.


PermitGlobalChat

Turns Global Chat on or off.


AllWaypointsUnlocked

Determines whether or not all Vampire Waygates are lively or inactive when in a brand new world.


FreeCastleDeclare

Determines whether or not or not Castles could be claimed at no useful resource value.


FreeCastleDestroy

Determines whether or not or not Castles could be destroyed at no useful resource value.


InactivityKillEnabled

Unknown operate.


InactivityKillTimeMin

Unknown operate.


InactivityKillTimeMax

Unknown operate.


InactivityKillSafeTimeAddition

Unknown operate.


InactivityKillTimerMaxItemLevel

Unknown operate.


DisableDisconnectedDeadEnabled

Unknown operate.


DisableDisconnectedDeadTimer

Unknown operate.


InventoryStacksModifier

Modifies the scale of stock stacks.


DropTableModifier_General

Modifies how a lot loot enemies drop.


DropTableModifier_Missions

Modifies how a lot loot drops from quests.


MaterialYieldModifier_Global

Modifies how a lot loot drops if you mine a useful resource node.


BloodEssenceYieldModifier

Modifies how a lot Blood Essence you get from an enemy.


JournalVBloodSourceUnitMaxDistance

Unknown operate.


PvPVampireRespawnModifier

Determines how lengthy it takes a participant to respawn if they have been killed in PvP.


CastleMinimumDistanceInFloors

Determines the minimal distance between two Castles, measured in flooring squares


ClanDimension

Determines the utmost measurement of a Clan.


BloodDrainModifier

Determines how a lot a participant’s Blood degree drains.


DurabilityDrainModifier

Determines how a lot a participant’s sturdiness drains.


GarlicAreaStrengthModifier

Modifies the power of Garlic areas.


HolyAreaStrengthModifier

Modifies the power of Holy areas.


SilverStrengthModifier

Modifies the power of the Silver debuff.


SunDamageModifier

Modifies the power of the Sun debuff.


CastleDecayRateModifier

Modifies the speed at which Castles decay.


CastleBloodEssenceDrainModifier

Modifies the speed at which Castles drain saved Blood Essence.


CastleSiegeTimer

Modifies how lengthy a Castle could be sieged by one other participant.


CastleUnderAttackTimer

Modifies how lengthy a fortress could be below assault.


AnnounceSiegeWeaponSpawn

Determines whether or not or not a Siege Weapon being deployed is introduced to the server.


PresentSiegeWeaponMapIcon

Determines whether or not or not a deployed Siege Weapon is proven on the map as an icon.


BuildCostModifier

Modifies the associated fee for buildings.


RecipeCostModifier

Modifies the associated fee for Crafting.


CraftRateModifier

Modifies the velocity of Crafting.


ResearchCostModifier

Modifies the price of Research.


RefinementCostModifier

Modifies the price of Refining.


RefinementRateModifier

Modifies the velocity of Refining.


ResearchTimeModifier

Modifies the velocity of Research.


DismantleResourceModifier

Determines how a lot Resources you get again if you dismantle a building.


ServantConvertRateModifier

Modifies the time it takes to transform a Servant.


RepairCostModifier

Modifies the restore value of broken buildings.


Death_DurabilityFactorLoss

Determines how a lot sturdiness you lose on loss of life.


Death_DurabilityLossFactorAsResources

Determines what number of assets you drop in PvP primarily based in your sturdiness.


StarterEquipmentId

  • Default – 0
  • Gear Level 30: -376135143
  • Gear Level 50: -1613823352
  • Gear Level 70:  -255898606
  • Gear Level 80: 

Determines what sort of tools gamers will begin with; you need to enter the precise ID to get the associated set of things.


StarterResourcesId

  • Default – 0
  • Gear Level 30: -696202180
  • Gear Level 50: 481718792
  • Gear Level 70: -766909665

Determines the set of assets gamers will begin with; you need to enter the precise ID to get the associated set of things.


VBloodUnitSettings

Unknown operate.


UnlockedAchievements

Determines which server achievements are unlocked. Formatting is unknown.


UnlockedResearchs

Determines which analysis gadgets are unlocked by default. Formatting is unknown.


GameTimeModifiers

  • DayDurationInSeconds – Default 1080.0
  • DayStartHour – Default 9
  • DayStartMinute – Default 0
  • DayEndHour – Default 17
  • DayEndMinute – Default 0
  • BloodMoonFrequency_Min – Default 10
  • BloodMoonFrequency_Max – Default 18
  • BloodMoonBuff – Default 0.2

Determines the size of the day, when a day begins and ends, the size of a Blood Moon, how typically Blood Moons occur, and how a lot a Blood Moon buffs gamers.


VampireStatModifiers

  • MaxHealthModifier – Default 1.0,
  • MaxEnergyModifier – Default 1.0
  • PhysicalPowerModifier – Default 1.0
  • SpellPowerModifier – Default 1.0
  • ResourcePowerModifier – Default 1.0
  • SiegePowerModifier – Default 1.0
  • DamageReceivedModifier – Default 1.0
  • ReviveCancelDelay – Default 5.0

Modifies the core stats of a Vampire.


UnitStatModifiers_Global

  • MaxHealthModifier – Default 1.0
  • PowerModifier – Default 1.0

Modifies the core stats of normal items on this planet.


UnitStatModifiers_VBlood

  • MaxHealthModifier – Default 1.0
  • PowerModifier – Default 1.0

Modifies the core stats of V Blood bosses on this planet.


EquipmentStatModifiers_Global

  • MaxEnergyModifier – Default 1.0
  • MaxHealthModifier – Default 1.0
  • ResourceYieldModifier – Default 1.0
  • PhysicalPowerModifier – Default 1.0
  • SpellPowerModifier – Default 1.0
  • SiegePowerModifier – Default 1.0
  • MovementSpeedModifier – Default 1.0

Modifies how a lot of a buff you get from tools.


CastleStatModifiers_Global

  • TickPeriod – Default 5.0,
  • DamageResistance – Default 0.0,
  • SafetyBoxLimit – Default 1,
  • TombLimit – Default 12,
  • VerminNestLimit – Default 4,
  • CastleRestrict – Default 2

Modifies the stats of your Castle, together with the utmost variety of Castles, Tombs, and Vermin Nests you possibly can have.

Pylon Penalties

We do not but know what “Pylon Penalties” do presently.


PlayerInteractionSettings

Timezone

  • Local
  • UTC
  • PST
  • EST
  • CET
  • CST

Sets the timezone for the server.

VSPlayerWeekdayTime

Sets when PvP time begins and ends on weekdays.

VSPlayerWeekendTime

Set when PvP time begins and ends on weekends.

VSCastleWeekdayTime

Sets when Castle Siege time begins and ends on weekdays.

VSCastleWeekendTime

Sets when Castle Siege time begins and ends on weekends.


Thanks for studying our V Rising Server Setup and Config Guide — take a look at our different guides beneath!

https://techraptor.internet/gaming/guides/v-rising-server-setup-and-config-guide

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