Vanguard’s frustrating Aim Assist glitch found in Warzone, with fix on the way

Vanguard’s Season 2 Reloaded is right here, introducing the Arms Race mode, extra Ranked Play rewards, Zombies updates, and a fix for the frustrating Aim Assist glitch. Here’s every little thing you must find out about Vanguard Season 2 Reloaded, together with the full patch notes.

We’re virtually midway by means of Call of Duty: Vanguard’s second season, which introduced new weapons, maps, and Ranked Play finally. That’s not all for Season 2 although, as the Reloaded replace brings much more main additions to the recreation.

Here’s every little thing you must find out about Vanguard Season 2 Reloaded, together with the launch date, Arms Race mode, Ranked Play rewards, Zombies updates, and the full patch notes.

Vanguard Season 2 Reloaded replace launch date

Players can now obtain Vanguard Season 2 Reloaded replace after it went stay on March 22, 2022.

This replace brings the brand-new Arms Race mode, the Top 250 Ranked Play Skill Division, extra Ranked Play rewards, new Zombies content material, and extra.

CoD Vanguard Arms Race mode

New Arms Race mode arrives in Vanguard Season 2

Call of Duty’s devs revealed that Vanguard will obtain a brand new mode in the Season 2 Reloaded replace – Arms Race.

Arms Race takes place on Alps, “the largest map in Vanguard set in Task Force Yeti’s foremost space of operations.” Fighting 12v12, gamers will “drop in throughout this alpine tundra,” and have to seize all bases to win.

Arms Race mode in Vanguard Season 2 reloaded

Players can select to deploy at any level that their crew owns, or spawn on squad members. Plus, there can be Champion Hill-esque Buy Stations the place you should buy weapons, Field Upgrades, and Custom Loadouts.

Aside from its scale, what units Arms Race aside is its automobile play. Players will take management of the Motorcycle, CD12 Transport, and Tank to assist their crew safe domination. Players can get their arms on these highly effective autos by buying them at pleasant bases.

More Ranked Play rewards arrive in Vanguard Season 2 Reloaded

Solange ranked play operator skin

Ranked Play arrived in Vanguard at the starting of Season 2, permitting gamers to play like the execs, climb by means of the Skill Divisions, and earn rewards to indicate off. There can be much more rewards to indicate off following Season 2 Reloaded.

Players can at the moment earn Calling Cards, Emblems, and an Operator Skin for Solange, however the devs confirmed they are going to be including extra rewards with Season 2 Reloaded.

The devs are including another Skill Division above Challenger referred to as ‘Top 250,’ which exhibits all of the gamers in their very own leaderboard – anticipate to see loads of execs subsequent to some prime gamers you’ve by no means heard of.

ranked play in vanguard season 2 reloaded

Players of any Skill Division can even earn “two new Pro Issue Blueprints, two Weapon Camos, two Charms, an unique Spray and Sticker, and an animated Emblem awarded at the finish of the Season primarily based on your remaining Skill Division.”

Plus, “gamers can earn the Ranked Legend Solange Operator Skin by successful 25 video games in the Master Skill Division or larger, and every Skill Division additionally has a Charm that may be earned by successful 10 video games in that Skill Division.”

The devs are additionally lowering Skill Rating Restrictions, which you’ll be able to take a look at under:

“These are the present guidelines for SR restrictions:

  • Players in Master & Challenger can solely social gathering up inside 500 SR.
  • Players in Expert & Elite can solely social gathering up inside 1000 SR.
  • Players under Expert can social gathering up with out restrictions.

… and these can be the up to date guidelines going stay with Season Two Reloaded:

  • Players in Master & Challenger can type events with gamers as much as one adjoining Skill Division away.
  • Players in Elite can type events with gamers as much as two adjoining Skill Divisions away.
  • Players under Elite can social gathering up with out restrictions and might social gathering with gamers who haven’t but accomplished their Seasonal Skill Evaluation matches.
  • Party Restriction guidelines are decided by the highest Skill Division represented in the social gathering.”

Vanguard Season 2 Reloaded Zombies modifications

Vanguard players fighting Zombies

Vanguard’s Season 2 Reloaded replace lastly brings the Server Pause button to Solos, in addition to “extra bug fixes to be detailed by Treyarch in the coming days.”

There can even be two new Covenants to equip on each Terra Maledicta and Der Anfang. You can examine them each out under:

Critical Expertise

  • Noncritical hits have an opportunity to turn out to be essential hits. Critical kills with Killing Blow outfitted will return ammo.
  • Rare: Noncritical hits have a ten% probability to be essential.
  • Epic: Noncritical hits have a 20% probability to be essential.
  • Legendary: Noncritical hits have a 30% probability to crit for 50% bonus injury.

Explosives Expert

  • Your explosions do extra injury to the enemy and fewer injury to you. Splatterfest and Energy Mine explosion injury is elevated. Ray Gun splash injury will not be affected.
  • Rare: Your explosions do 50% extra injury to the enemy and 50% much less injury to you.
  • Epic: Your explosions do 75% extra injury to the enemy and 75% much less injury to you.
  • Legendary: Your explosions do 100% extra injury to the enemy and 100% much less injury to you.

New weapon arrives in Vanguard Season 2 Reloaded

Armaguerra 43 in vanguard

While Vanguard Season 2’s Battle Pass added the KG M40 and Whitley, the Armaguerra 43 SMG is ready to reach alongside the Gustavo Dos Santos Operator in the Reloaded replace.

The Armaguerra is described as a “very excessive rate-of-fire SMG” that’s “efficient at brief to medium vary engagements.” However, they stated that it has excessive recoil and low injury, so don’t anticipate to be beaming gamers throughout the map.

The devs have revealed that “The Armaguerra 43 will be unlocked in considered one of two methods: by means of an SMG-based problem or through Store Bundle to be launched later this season.”

Vanguard Season 2 Reloaded Operator

Vanguard Season 2 Reloaded patch notes

Sniper Rifle Balance

On Thursday, March tenth, we bought a bit of too excited and introduced {that a} important stability move for Sniper Rifles was stay. Unfortunately, these modifications wouldn’t be made obtainable till the Season Two Reloaded replace. Well, now they’re right here! Let us know what you assume.

Missed the early announcement? Here are our targets for this stability move…

Given your suggestions and our metrics, we acknowledged that Sniper Rifles had been underperforming throughout the board.  Because of this, we wished to focus on the strengths and weaknesses of every weapon in this class.

  • Type 99
    • This one is for your entire Quickscopers on the market. Faster ADS time and fewer sway whereas strolling makes it superb for high-risk, high-reward sniping. But be careful for return hearth – you’re quick however not invincible!
  • 3-Line Rifle
    • Reliability at its best. We decreased the flinch obtained when taking hearth to permit gamers to take care of accuracy whereas holding a place.
  • Kar98K
    • Our jack-of-all-trades Sniper Rifle. Although it was already a preferred selection, we decreased its ADS time to present it a greater probability in close-quarters fight to supply an alternative choice to the Type 99.

Let us know what you consider these modifications. Your suggestions will play a essential a part of future weapon stability passes. We look ahead to sharing extra in the close to future!

Aim Assist

In Vanguard Season One, we noticed stories from gamers who recommended that the Aim Assist system was not at all times functioning because it ought to. Today, we’re optimistic now we have fastened a bug that precipitated Aim Assist to intermittently deactivate whereas participating an enemy participant.

First, we need to thank everybody who shared clips of this drawback. This bug was very tough to breed and the video clips had been essential to the QA investigation which helped our Engineering crew diagnose and remedy the problem.

When functioning correctly, the Aim Assist system analyzes each body of the recreation to find out if it ought to activate, primarily based on whether or not an enemy is at the moment in sight. We name this a “participant visibility examine”. The Aim Assist bug was the results of the system not ready for the “participant visibility examine” earlier than operating an motion. In sure situations, the Aim Assist system was left to imagine that no participant was seen, which meant that Aim Assist might probably deactivate a number of occasions in a single engagement. With tomorrow’s fix, the Aim Assist system will be sure that a consequence from that “participant visibility examine” is obtained earlier than persevering with and we’re assured primarily based on testing that it ought to behave as supposed.

Please observe that though now we have examined this fix extensively with our crew, the actual check is in the stay recreation surroundings with all of you. Please tell us in case you are nonetheless encountering issues with Aim Assist whereas enjoying Vanguard.

Multiplayer Patch Notes

Stability & Performance

  • Stability enhancements ought to consequence in higher connectivity and decrease charges of server disconnect errors.
  • Scrolling by means of a big pals listing will now not kick the participant out of the Social menu.
  • Resolved a bug ensuing in Dev Error 604, which was brought on by being revived whereas a melee weapon and tactical gear are outfitted.
  • Resolved a bug ensuing in Dev Error 5573 when utilizing the “Ace Casual” and “Decorated” Operator Skins for Wade and Daniel.
  • Resolved a bug ensuing in Dev Error 7272 when utilizing the “Tooled Up” Operator Skin for Lucas.

Gameplay

  • Aim Assist
    • Addressed a problem that precipitated Aim Assist to erratically deactivate whereas participating an enemy participant.
  • Destruction
    • Addressed a problem that allowed enemy nameplates to be seen by means of surfaces in numerous conditions.
  • Progression
    • Addressed a problem that prevented gamers from incomes XP for some Operators.
    • Addressed a problem that precipitated the “Hello There” Trophy to not be awarded upon becoming a member of a Clan.

Maps

In this replace, we paid particular consideration to bettering the total high quality of our Multiplayer maps. We have made efforts to enhance spawn logic in tough situations, specifically high-intensity Combat Pacing alternatives and objective-based modes. Several enhancements have been made to the surroundings to forestall gamers from profiting from exploits, equivalent to spawning in a participant’s line of sight. We’ve additionally improved pathing for goal factors for sure Modes on a number of maps.

Please observe that the spawn modifications in tomorrow’s replace are fixes and enhancements to situational exploits and there’s no sweeping change to spawn logic. However, we’ll proceed to iterate on our spawn logic in the coming updates and look ahead to sharing extra quickly.

  • Berlin
    • Addressed an exploit that allowed gamers to achieve unintended areas close to the Train Yard.
  • Bocage
    • Players will now not spawn in the sight of enemies close to the Water Wheel in Assault pacing Free-for-All.
  • Casablanca
    • Players will now not spawn in the sight of enemies close to the Hotel in Free-for-All
    • Addressed a problem that prevented the Patrol seize level from progressing close to the Bridge.
  • Castle
    • Addressed exploits that allowed gamers to achieve unintended areas in the Courtyard and Garden.
  • Desert Siege
    • Addressed exploits that allowed gamers to achieve unintended areas close to the Destroyed House, Train Station, and Courtyard.
    • Improved collision to forestall gamers from obstructing the view of their character close to the Trench, Ammo Dump, and Destroyed House.
    • Improved collision to forestall an unintended line of sight close to the Train Station.
  • Dome
    • Adjusted spawns to forestall gamers from dealing with inside partitions upon respawn.
    • Improved spawn logic to keep away from spawning gamers in areas the place a teammate was not too long ago killed.
  • Gavutu
    • Addressed an exploit that allowed gamers to achieve an unintended location close to the Arched Rock.
  • Gondola
    • Corrected lighting that precipitated a blue tint to be utilized to the surroundings in sure areas.
    • Adjusted the seize level in Control to forestall gamers from capturing it from an unintended location close to the Fire Watch Tower.
  • Oasis
    • Addressed an exploit that allowed gamers to achieve an unintended location close to Ruins East.
  • Paradise
    • Improved spawn logic to keep away from spawning gamers close to enemies in Team Deathmatch.
    • Players will now not spawn in the sight of enemies on the Cliff Path.
    • Improved collision in a number of areas to forestall gamers from obstructing the view of their character.
    • Improved the pathing of the seize level in Patrol.
  • Radar
    • Addressed a problem that precipitated gamers to spawn out of bounds in Patrol.
    • Improved the pathing of the seize level in Patrol..
  • Sub Pens
    • Addressed a problem that precipitated gamers to spawn out of bounds close to the Utility Room in Team Deathmatch.
    • Addressed an exploit that allowed gamers to achieve unintended areas close to the Dry Docks.

Modes

  • Kill Confirmed
    • Addressed a problem that precipitated server disconnect errors. Kill Confirmed has returned to the quickplay filter and featured playlist rotations.

Operators

  • Thomas (Yeti)
    • Thomas’s Date of Birth has been corrected in his Operator Bio.
  • Halima (Hellhounds)
    • Halima will now not be invisible throughout her Highlight Intro.

Weapons

  • NEW: Armaguerra 43 (Submachine Gun)
    • Very excessive rate-of-fire SMG. Effective at brief to medium vary engagements.
    • Unlock the Armaguerra 43 by means of an SMG-based problem or through Store Bundle.
  • Sten (Submachine Gun)
    • Stock attachments will now not show incorrect textures.
  • Welgun (Submachine Gun)
    • In Gunsmith, ammo attachments that lower reload quickness will now correctly talk this modification.
  • KG M40 (Light Machine Gun)
    • Addressed a problem the place the firing audio wouldn’t be affected by suppression attachments.
  • Type 99 (Sniper Rifle)
    • Decreased ADS time from 498ms to 400ms (-20%).
    • Decreased weapon sway whereas strolling by 80%.
  • 3-Line Rifle (Sniper Rifle)
    • Decreased weapon sway whereas strolling by 50%.
    • Decreased flinch depth by 50%.
  • Kar98k (Sniper Rifle)
    • Decreased ADS time from 595ms to 500ms (-16%). This change at the moment doesn’t apply with no Scope attachment outfitted.
  • Sniper Rifles and Marksman Rifles
    • Decreased flinch depth by 30%.
      • This change doesn’t apply to the SVT-40, 3-Line Rifle, or Gorenko Anti-Tank Rifle.

Attachments

  • Shiraishi Short Barrel (Type 99)
    • Decreased ADS time multiplier from -10% to -5% (-50%).
  • Empress 514mm F01 (3-Line Rifle)
    • Decreased over-penetration vary from 40m to 15m (-63%).

Killstreaks

  • Ball Turret Gunner (12 Kills)
    • Ball Turret Gunner utilization is now correctly tracked in the Barracks and on the scoreboard.

User Interface & Experience

  • Improvements
    • Added subtitles when previewing Operator Quips.
  • Bug Fixes
    • Barracks
      • Addressed a problem that prevented gamers who reached Level 1,000 in Season One from coming into the Barracks menu.
    • Accessibility
      • Added the Menu Readability choice to the Settings > Interface menu.
    • Social
      • An error will now not be displayed when making an attempt to view the Social tab in the Clans menu.
      • Addressed a problem the place the View Invite immediate wouldn’t perform as supposed.
    • After Action Report
      • Addressed a problem the place the Scoreboard tab was lacking from the After Action Report.
    • Customization
      • Completionist camos will now correctly show present progress.
      • Calling Card Frames, Titles, and Killcam Themes can now be unequipped.

Bundles & Cosmetic Fixes

  • Blueprints
    • The “Shootout” and “Pawn Shop Special” Top Break Blueprints will now use the right fashions for barrel, set off motion, journal, and optic attachments.
    • The “Imperator” and “Run It Back” BAR Blueprints will now use the right fashions for the CGC 27” 2B and Chariot 18” Rapid barrel attachment.
    • Adjusted the positioning of the ZF4 3.5X Rifle Scope on the “Ymir Curse” Volkssturmgewehr Blueprint.
    • Addressed a problem that precipitated the iron sights to be obstructed when the optic attachment was faraway from the “Wasp” RATT Blueprint.
    • Fire Tracers will now be correctly displayed when utilizing the “Helm of Darkness” and “Blacksmith” Blueprints.
    • The Welgun Submachine Gun is now unlocked upon buy of the “Heliox” Blueprint.
  • Other Items
    • Padmavati will now not be invisible throughout her Highlight Intro when utilizing the “Astrakhan” Operator Skin.
    • Addressed a problem that precipitated the digital camera to exit of bounds when utilizing the “Trifecta” Highlight Intro.
    • Corrected the audio that’s performed when utilizing the “Quicker They Fall”, “Asshole”, and “Badass” Operator Quips.
    • Several points with Watches have been resolved together with placement, invisibility, and animation.
    • Fixed the alignment of a number of Weapon Charms.
    • Corrected the alignment of Thomas’ cigar when previewing the “Smoked Out” Highlight Intro.
    • Corrected the alignment of Halima’s bottle when previewing the “Nice Shot” Highlight Intro.
       

RANKED PLAY

Treyarch is delivering loads of Ranked Play updates with Season Two Reloaded, together with the introduction of the Top 250 Skill Division & Leaderboard, new Season Two Rewards and Skill Division Rewards, rank development enhancements, new development menus, extra quitter penalties, and extra.

Start grinding for the final bragging rights as considered one of the highest-ranked gamers in the world, and earn new rewards regardless of which Skill Division you’re in, together with Weapon Blueprints, Camos, Charms, and Animated Emblems. New rewards will arrive with every season, so be sure you earn your Season Two Rewards whereas they’re obtainable.

Ranked Play rivals will now be capable to type events with extra pals outdoors of their Skill Division through newly expanded social gathering restrictions. Additional suspension guidelines have additionally been added to penalize gamers who stop mid-match. Read on under for every little thing new coming to Ranked Play, and bear in mind… play to win.

Top 250

  • Skill Division
    • New eighth Skill Division added above Challenger to function the 250 highest-ranked gamers in the world.
  • Leaderboard
    • New Top 250 Leaderboard added to trace the prime gamers in Ranked Play, seen to all gamers in-game.

New Rewards

  • New Season Two Ranked Play rewards will be earned by finishing Win Challenges and incomes Ladder Placements.
    • Each new season of Ranked Play will introduce a brand new set of Season Rewards. Season Two rewards can solely be earned in Season Two.
    • All rewards can be utilized in each Vanguard and Warzone as soon as unlocked.
  • Season Two Rewards:
    • Two “Pro Issue” Weapon Blueprints
    • Two Weapon Camos: “Season Two Ladder Champion” & “Season Two Ranked Veteran”
    • Two Charms: “I Got Bomb” & “Mano-a-Mano”
    • “Don’t Be Salty” Spray
    • “Season Two Competitor” Sticker
  • Skill Division Rewards:
    • Exclusive “Ranked Legend” Solange Operator Skin awarded for successful 25 video games in the Master Skill Division or larger
    • Animated Emblem awarded at the finish of the season primarily based on the participant’s remaining Skill Division
    • Each Skill Division has a Charm that may be earned by successful 10 video games in that Skill Division

Expanded Party Skill Restrictions

  • Players in Master & Challenger can now type events with gamers as much as one adjoining Skill Division away (beforehand solely inside 500 SR).
  • Players in Elite can now type events with gamers as much as two adjoining Skill Divisions away (beforehand solely inside 1,000 SR).
  • Players under Elite can proceed to social gathering up with out restrictions, and might now social gathering with gamers who haven’t but accomplished their Seasonal Skill Evaluation matches.
  • Party Restriction guidelines are actually decided by the highest Skill Division represented in the social gathering.
  • Players are actually much less prone to get matched with different gamers who’re outdoors of their present Party Skill Restrictions.

UI Updates

  • My Career & Rewards
    • Added new My Career & Rewards menu, the place gamers can entry their Rank, Rewards, and Skill Division screens for added data.
      • Rewards Screen: Preview your Season Two & Skill Division Rewards and monitor your progress towards your subsequent unlock.
      • Skill Division Screen: See the place you stack up in the Skill Divisions with data on your present Skill Division, in addition to your progress towards your subsequent Tier promotion.
  • Progression
    • The participant’s present Rank quantity is now displayed above their Rank Icon in the Ranked Play foyer.
    • Players with no Rank will now seem as Unranked.
    • XP and Weapon XP abstract screens are now not proven after Ranked Play matches.
  • Ladder Events
    • The Ladder display screen now defaults to the participant’s present place when opened.
    • Stars for beforehand earned Ranks now accurately seem as crammed in on the Ranks display screen.
    • Ranks 10-29 now show the right variety of Stars wanted on the Ranks display screen.
  • Restrictions
    • Create-a-Class, Killstreaks, and Field Upgrades menus now accurately show all restricted Ranked Play content material as restricted. These restricted objects can now not seem like outfitted to Ranked Play loadouts.
  • How to Play Menu
    • Maps & Modes tab now shows correct Ranked Play maps.
    • Added details about Victory Flames to the Ladder Events tab.
  • General
    • Addressed a problem that was inflicting the participant’s Operator to sometimes not seem in the Ranked Play menu.
    • Addressed a problem the place gamers in their 5 Skill Evaluation matches would often seem as being already positioned in a Skill Division in some areas.

Rank Progression

  • Increased the variety of Stars earned for every Ladder Placement to make development by means of the 50 Ranks barely quicker:
    • 1st Place = 7 Stars (beforehand 5)
    • Top 5 = 6 Stars (beforehand 4)
    • Top 10 = 5 Stars (beforehand 3)
    • Top 25 = 3 Stars (beforehand 2)
    • Remaining gamers = 2 Stars (beforehand 1)

Disconnect Penalties

  • The first participant to disconnect or stop a Ranked Play match in progress will obtain a timed suspension from Ranked Play matchmaking, with elevated suspension durations for repeat offenders.
  • Players obtain SR and Ladder Point penalties in the event that they stop or disconnect from a match in progress. These penalties are utilized after their subsequent accomplished match.
  • The first participant to disconnect from the match receives a bigger penalty than gamers who disconnect afterward.

Match Cancelation

  • Players will now see “Match Canceled” every time a match is canceled as a result of uneven groups.
  • MVP Voting now not shows after a match that was canceled after it began.

General

  • Resolved Dev Error 5476, which was often displayed for some gamers when making an attempt to entry Ranked Play from the foremost menu.
  • Addressed a problem the place gamers would often not earn SR for a win after the total enemy crew had stop.
  • Addressed a problem the place gamers might be robotically returned to the Lobby when scrolling on the Ladder display screen.
  • Addressed a problem that was inflicting a small variety of gamers to have empty Ranked Play lessons and no means to create Custom Classes.
     

ZOMBIES UPDATES

Season Two Reloaded brings Dedicated Server Pause to Vanguard Zombies, permitting solo gamers to pause for as much as two hours collectively in matches performed on devoted servers. The inactivity kick timer has additionally been prolonged for gamers in public matches, so that you’ll have greater than sufficient time for a loo break whereas your folks maintain the undead at bay.

Two highly effective new Covenants arrive this week with three rarities every: equip Critical Expertise to spice up your essential hit charges, and Explosives Expert for once you need to go loud. This replace additionally consists of enhancements to the Decimator Shield & Ray Gun, the addition of the Sacrifice Objective to “Der Anfang,” Season Challenge enhancements, numerous bug and stability fixes, and extra. Check out the full patch notes under:

Dedicated Server Pause

  • Server Pause applied for gamers in Solo and single-player Private matches on devoted servers.
  • Players can pause for as much as 2 hours collectively per match, and might proceed to pause indefinitely in Offline/Local matches.

Inactivity Timer

  • Inactivity kick timer prolonged for gamers in Public matches.

New Covenants

  • Two new talents with three rarities added to the Altar of Covenants:
    • Critical Expertise
      • Non-critical hits have an opportunity to turn out to be essential hits. Critical kills with Death Blow outfitted will return ammo.
      • Rare: Non-critical hits have a ten% probability to be essential.
      • Epic: Non-critical hits have a 20% probability to be essential.
      • Legendary: Non-critical hits have a 30% probability to crit for 50% bonus injury.
    • Explosives Expert
      • Your explosions do extra injury to the enemy and fewer injury to you. Splatterfest & Energy Mine explosion injury is elevated. Ray Gun splash injury will not be affected.
      • Rare: Your explosions do 50% extra injury to the enemy and 50% much less injury to you.
      • Epic: Your explosions do 75% extra injury to the enemy and 75% much less injury to you.
      • Legendary: Your explosions do 100% extra injury to the enemy and 100% much less injury to you.

Maps

  • “Terra Maledicta”
    • Addressed a number of points the place zombies might spawn in unintended areas.
    • Addressed a number of points the place zombie corpses might fall by means of the ground.
    • Addressed a problem the place the Ray Gun might nonetheless be seen floating in area after buying it through Side Quest.
  • General
    • Closed numerous exploits in “Terra Maledicta” and “Der Anfang.”

Objectives

  • Sacrifice
    • Sacrifice Objective now obtainable in all maps.

Wonder Weapons

  • Decimator Shield
    • Reduced the Decimator Blast means cooldown from 90 seconds to 60 seconds.
  • Ray Gun
    • Addressed a problem the place the Ray Gun was not at all times used when the participant was downed if they’d it outfitted.

Weapons

  • Weapon Blueprints with customized visible results will now not lose these customized results when upgraded at the Pack-a-Punch Machine.
  • Addressed a problem the place gamers weren’t receiving Butcher Medals when getting 5 fast kills with sure melee weapons.

Enemies

  • Addressed a problem the place Brain Rot-controlled zombies weren’t attacking Strumkreigers and Zaballa the Deceiver.
  • Addressed a problem the place Zaballa the Deceiver might fail to path to and assault gamers in some situations.
  • Addressed a problem the place the Sturmkrieger’s weapon might clip into its physique throughout stun animations.

Season Challenges

  • Adjusted considered one of the Season Two Zombies Challenges to be completable with 75 Molotov kills.

Sprays

  • Addressed a problem the place visible results weren’t displaying accurately when utilizing sprays in Zombies.

Stability

  • Fixed numerous stability points associated to Zaballa the Deceiver, Sturmkriegers, and Artifacts. 

CAMPAIGN

Bug Fixes

  • Lady Nightingale
    • Addressed a problem the place the participant couldn’t carry out a takedown on Steiner which halted development.

Also, be sure you take a look at the new Rebirth Island Reinforced map that hits Warzone in the Reloaded replace.

Source: Call of Duty blog / Sledgehammer Games

Image Credit: Activision

https://charlieintel.com/vanguards-frustrating-aim-assist-glitch-found-in-warzone-with-fix-on-the-waypercentEFpercentBFpercentBC/167823/

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