Halo Infinite details PC features in new video

After a long time of Halo being primarily an Xbox sequence [settle down, disgruntled elderly Mac fanatics -ed.], Halo Infinite will buck that with a simultaneous launch on PC too. With that December launch drawing close to, a new trailer focuses on the PC version, detailing varied graphics settings and multiplayer choices and noting the attention-grabbing element that you can use a PC to host a devoted server for a cross-platform LAN celebration. Watch on for many photographs of scrolling via choices menus.

“While we’re nonetheless listening and rising, the method of taking Halo: The Master Chief Collection to PC was invaluable in serving to us study what to do (and to not do) to create a sport that appears, feels, and performs like a PC shooter ought to, all of the whereas honoring the legacy of what makes Halo, Halo,” 343 Industries say.

So the video has loads of discuss graphics choices, methods to tweak the UI for widescreen displays, ranked matchmaking swimming pools cut up by enter sort for the cross-platform multiplayer (a controller ‘hopper’, a mouse & keyboard hopper, and a combined hopper), anti-cheat, LAN devoted servers, and different such tech chat.

I preferred the wee element of how they measure mouse enter latency. They’ve whacked an LED onto a mouse which lit up upon clicking, and organized a high-framerate digicam to seize each that mild and the montitor in the identical view, letting them clearly see the delay between enter and end result:

Halo Infinite will launch on the eighth of December. The multiplayer aspect can be free-to-play, although the marketing campaign will run you £50/€60/$60 on Steam and the Microsoft Store—or it comes included with Xbox Game Pass. £50 for the marketing campaign appears costly, on condition that the value tag normally pays for multiplayer too, however I’m guessing that is one other nudge from Microsoft to get individuals signing up for Game Pass.

Thanks to beta weekends, we have performed a good bit of Hinfinte multiplayer across the RPS treehouse. Ed informed us that it “reminds me of old Halo, and I mean that in the best way“, and he prefers the smaller modes because he’s a lazy boy. Brendy thought its maps are classic big Halo jungle gyms too.

Ta to cheery RPS fanzine PC Gamer for highlighting that ded server deet.


Related Posts