EachMatrix has invested in Lady Luck Games, a Swedish gaming studio that might be listed on the NASDAQ First North Growth Market in June.
Lady Luck Games may also collaborate with RGS Matrix, EachMatrix’s distant gaming server, underneath the phrases of the settlement, offering the studio with the instruments it wants to provide and distribute its video games.
RGS Matrix may also deal with enforcement actions and supply fast entry to regulated markets, because it has already been granted licences in 13 jurisdictions.
Development and distribution progress
Mads Jrgensen, Lady Luck Games’ CEO and co-founder, defined: “EachMatrix is the proper accomplice for us to develop our growth and distribution.
“We are glad to obtain their endorsement and help whereas we put together to listing on NASDAQ First North Growth Market. I’m constructive that this collaboration will deliver many wins for all concerned events and I’m additional happy to welcome Ebbe Groes to our board of administrators.”
Superior leisure worth
With origins in current top-tier gaming suppliers, Lady Luck Games creates on line casino video games with a robust emphasis on ‘gameplay expertise and high-quality sticky designs,’ offering finish customers with a ‘superior leisure worth.’
As RGS Matrix’s sixth shopper, the Swedish recreation studio joins Spearhead Studios, Wild Boars, FunFair, FlipLuck, and JVL.
Ebbe Groes, group CEO of EachMatrix added: “In Lady Luck Games, we see the following technology of on line casino video games being launched in the present day.
“The studio has all of the stipulations of turning into a number one participant within the on line casino house. Their extremely skilled workforce paired with our RGS Matrix stellar know-how is a fortunate mixture that I’m certain will show to be extremely profitable and lead a speedy growth.
“The enhance of video games coming from porting the whole Lady Luck Games portfolio to our RGS Matrix is additional welcomed as we get it licensed for the rising US market the place we already see a terrific curiosity from operators in novel content material.”