You can create a Dedicated Server build through either of the following ways:
Unity Editor
To create a Dedicated Server build through the Unity Editor:
- From the Unity Editor, select File > Build Settings.
- Select Dedicated Server.
Tip: You can further configure the Dedicated Server build through the Player settingsSettings that let you set various player-specific options for the final game built by Unity. More info
See in Glossary.
Scripting
To create a Dedicated Server build through a script:
Set buildPlayerOptions.subtarget
to (int)StandaloneBuildSubtarget.Server
. For example, refer to the following code snippet.
buildPlayerOptions.target = BuildTarget.StandaloneWindows;
// SubTarget expects an integer.
buildPlayerOptions.subtarget = (int)StandaloneBuildSubtarget.Server;
Refer to Creating and Using Scripts to learn more.
Command line
To create a Dedicated Server build through the command line, use the -standaloneBuildSubtarget Server
argument. For example, refer to the following code snippet.
-buildTarget Linux64 -standaloneBuildSubtarget Server
https://docs.unity3d.com/Manual/dedicated-server-build.html