Manual: Build your application for Dedicated Server

You can create a Dedicated Server build through either of the following ways:

Unity Editor

To create a Dedicated Server build through the Unity Editor:

  1. From the Unity Editor, select File > Build Settings.
  2. Select Dedicated Server.
Add Dedicated Server Build Support module

Tip: You can further configure the Dedicated Server build through the Player settingsSettings that let you set various player-specific options for the final game built by Unity. More info
See in Glossary
.

Scripting

To create a Dedicated Server build through a script:

Set buildPlayerOptions.subtarget to (int)StandaloneBuildSubtarget.Server. For example, refer to the following code snippet.

buildPlayerOptions.target = BuildTarget.StandaloneWindows;
// SubTarget expects an integer.
buildPlayerOptions.subtarget = (int)StandaloneBuildSubtarget.Server;

Refer to Creating and Using Scripts to learn more.

Command line

To create a Dedicated Server build through the command line, use the -standaloneBuildSubtarget Server argument. For example, refer to the following code snippet.

-buildTarget Linux64 -standaloneBuildSubtarget Server

https://docs.unity3d.com/Manual/dedicated-server-build.html

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