Icarus Week 59 / v1.2.34.106680 Update Patch Notes

RocketWerkz has launched a brand new main Icarus replace v1.2.34.106680 right now, January 20, 2023. The replace is available in a bid to resolve a number of the recurring points, reminiscent of efficiency delays and sport bugs being skilled. Below we now have listed a number of the up to date patch notes which have been highlighted by the event crew.

Icarus v1.2.34.106680 Update Patch Notes

Dedicated Server Fixes

  • Added the flexibility to seek for servers through IP tackle, with its personal ‘Direct Connect’ tab
  • Disabled the engine LAN search possibility for Steam’s LAN looking out as an alternative because of the sport crashing whereas switching search sorts
  • ‘Game Version’ on Dedicated Server outcomes which are outdated are actually simpler to learn
  • Added ‘Friend’ and ‘History’ tabs to the server browser – Joining a server will now add it to the History tab
  • Increased max server outcomes to 10,000
  • Servers will now present up as they seem with out the necessity to refresh the record or restart the sport
  • Servers might be marked as ‘favorites’ and can present up in a ‘favorites’ tab
  • Added ability to attach through ‘Lan’ for native connections, with its personal ‘Lan’ tab within the desk
  • Server tabs are actually ordered ‘Internet – Favourites – History – Lan – Friends – Direct Connect’

Core Game Fixes

  • Fixed a problem the place shoppers have been unable to position or rotate wall indicators
  • Fixed a problem the place shoppers utilizing the glassworking bench weren’t being accurately displayed the ‘yellow’ border round an merchandise when water was added, signally the merchandise can be ‘strengthened’
  • Fixed ‘Out-of-bounds’ examine not occurring when the participant was seated on mount
  • Investigated and Fixed Issues with Healing Module not all the time making use of the Aura
  • Fixed a problem the place enzymes geysers have been spawning every time you started a session, making it seem to be their rely was resetting
  • Fixed a problem the place killing animals along with your mount may fail as a result of a bug
  • Fixed a problem the place the UI was permitting gamers to deploy objects within the area station
  • Fixed a problem the place the fridge/icebox have been displaying incorrect spoilage timers for shoppers and inflicting points with spoilage
  • Fixed a bug that was inflicting kind choices to not work on containers
  • Fixed a problem the place modifiers would typically fail to clear within the UI when timed out
  • Fixed a bug the place gamers would unexpectedly lose an attachment when eradicating a number of from an merchandise
  • Fixed a problem the place folks may lose objects in area by ‘control-clicking’ in some circumstances
  • Fixed an issue the place the grace interval was not being utilized whereas seated within the dropship for some gamers.
  • Fixed a problem the place merchandise spoil timers wouldn’t bear in mind the correct multiplier stats when combining stacks or eradicating from stacks. ‘Sturdy Stalks’ expertise, for instance, ought to now work as anticipated.
  • Damage Types and Colors have been revamped, with new injury sorts being added for future content material. Felling injury is now displayed when slicing down bushes as an alternative of melee injury.

Changelog for Icarus v1.2.34.106680 replace patch notes

Fixed/QoL

  • Fixed a number of typos in names and descriptions.
  • Update dropship textual content to make clear that workshop objects in stock are returned to the station as nicely.
  • Remove previous Waternode property.
  • Delete unused mountain top map photographs.
  • Move PFS out of the foundation content material folder into FOL/Spawners folder. Left re-director in place for now.
  • Move AC_Plant property out of the foundation FOL folder and into AC sub folder. Fixed filenames.
  • Clean up FOL folder property.
  • Move MF out of the random ENV/GEN folder and into the MAT/MF folder.
  • Fixed a number of typos in dialogue subtitles.
  • Adding new music cues to the right group routing, so the music slider adjusts their quantity.
  • Fixes for Grass filenames and texture settings deleted unused content material.
  • Fix proxy meshes for Drying Rack not displaying for Giant Steak or Leather. Fixed asset filenames. Fixed recipe identify typo.
  • Adding customized protect break audio.
  • Add GFur to Shield.
  • Fix Shield LODs.
  • Delete Shield BP from ITM folder.
  • Added new ‘Bounds Mask’ EQS check that can be utilized to question whether or not a generated EQS location is outdoors of present Terrain/Prospect bounds masks if relevant.
  • Swapping Enzyme Geyser to be a DiscoverOnly Reload Resolve Policy prevents duplicate geysers from spawning and stopping the resetting of the completion rely on load.
  • Fixed situation the place animals would bug out when killed by a shopper’s mount whereas they have been driving it.
  • Fixed ‘Out-of-bounds’ examine not occurring when participant seated on the mount.
  • Enable logging in UnrealGoalConfiguration.Test (inside dev change solely).
  • Changed area loadout tab to be view solely. This fixes the case of management clicking objects right into a non-existent participant loadout out of your area stock. The common loadout display is unaffected.

More Fixes on Icarus v1.2.34.106680 replace patch notes

  • Can not kind inventories marked as ‘remove-only’ (Overflow baggage, NPC corpses, and many others.); fixes bugs the place attempting to kind considered one of these inventories would take away all contents.
  • Attachments which are faraway from objects on the Alteration bench are actually moved to fundamental stock when the modified merchandise is shifted.
  • Fixed a bug the place in sure circumstances, the protect wouldn’t be deleted and can be caught to the participant’s arm.
  • Fixed bug the place preliminary identify given to mount wasn’t displayed till closing, then reopening mount stock display. Fixed bug the place shoppers aren’t in a position to set identify or entry behaviors of the tamed mount they’ve simply claimed with out re-opening the mount stock display.
  • Fixed validation error, meshable unsaved modifications.
  • Ensure that modifiers which are within the technique of being rubbish collected are factored into elimination logic.
  • Rework modifier UI to be event-driven (and to not fireplace each body) for efficiency.
  • Ensure mission timers present the right worth when previewing an area save (load button UI).
  • Removed pointless consuming GOAP motion from Juvenile setup, fixes log spam relating to lacking ‘FoodContainer’ BB Key.
  • Player footstep noises are actually tagged accurately so NPCs can differentiate them from different noises.
  • Fix sorting by tag on containers.
  • Moved stock tag queries from an array onto BP_IcarusPlayerControllerCharacter to a brand new information desk SortTypePriority
  • Change EnzymeGeyser ToggleEditorLocator operate into separate Enable/Disable capabilities for multi-select functions. Hide locators in Styx
  • Added code, embrace to AfflictionChance, to fix compile errors
  • Added QueryPort worth to session outcome information to retain any wanted info to favourite a server on steam
  • Added OnFindSessionResult callback to engine code so servers might be displayed on display as they’re acquired as an alternative of ready for 1000’s of outcomes
  • Steam server looking out can now settle for filter queries, permitting gamers to specify a selected IP to go looking

Fixes on Icarus Week 58 Update

  • Added server browser tabs for Favorites/LAN/Direct Connect
  • Fixed a bug the place deployable placement would develop into desynced between server/shopper typically
  • Fixed situation the place deployables supporting customized rotation weren’t assured to have the identical customized rotation when attempting to deploy on server/shopper
  • Removed Server versioning debug logging from Matchmaking Subsystem
  • Changed server outcome logging in Matchmaking Subsystem to verbose
  • Removed previous Crafting Recipes for the previous fishing rod and lure, as these are actually not legitimate
  • Disabled the engine LAN search possibility for Steam’s LAN looking out as an alternative because of the sport crashing whereas switching search sorts
  • Fixed clicking on server outcomes not opening the be a part of prospect window after favorites system was added
  • Game Version on Dedicated Server outcomes which are outdated are actually simpler to learn
  • Added Friend and History tabs to the server browser
  • Joining a server will now add it to the History tab
  • Increased max server outcomes to 10000
  • Added user-facing log overlay
  • Fixed a bug the place clicking on ‘deploy’ in area will softlock the UI/sport. Deploy button not seems in area

More Icarus Week 59: v1.2.33.106680 Update Patch Notes Adjustments

  • Improved stability of a number of account migration steps
  • Re-balanced how footstep noises are perceived by aggressive NPCs; footstep noise slowly builds up NPC aggression primarily based on distance moderately than triggering detection on the primary footstep heard.
  • Balance modifications to aggressive AI, barely growing time to detect gamers.
  • Corpses at present held by participant are not legitimate targets for carnivorous NPCs in search of meals
  • Inventory spoil fee is now replicated to shoppers accurately, fixing situation the place remaining seconds earlier than spoil wouldn’t replace accurately for shoppers
  • Fixed situation the place merchandise spoil timers wouldn’t bear in mind the correct multiplier stats when combining stacks or eradicating from stacks; Sturdy Stalks expertise ought to now work as anticipated
  • Split Peer to look and devoted server looking out so one can run with out the opposite, permitting peer-to-peer gamers to by no means question devoted server till wanted
  • Added localization textual content for server browser
  • Added doable crash repair throughout server browser displaying servers as they seem
  • Removed pal rely/filter on server browser since that’s now managed by its personal tab
  • Fixed compile errors in previous tutorial display
  • Fixed a bug the place when utilizing a glassworking bench with a connection to water, the shopper wouldn’t get the up to date icons for altered glass objects
  • Direct Connect not exhibits all servers if no IP was entered
  • Improved the look of the server identify search field to make it extra apparent that it’s a search field.
  • Fixed crash when refreshing ends in the server browser.
  • Fixed situation the place the devoted server browser wouldn’t clear its outcomes earlier than refreshing, inflicting duplicate outcomes
  • Changed steam itemizing parameters from Unreal Test to Icarus so server outcomes might be viewable within the steam shopper browser.
  • Exposed Steam AsyncTaskTimeout as an OnlineSubsystemSteam engine config, so servers can enhance the default 15-second timeout if wanted.
  • Changed the merchandise mesh in ‘Mesh_Item_Shield_Wooden’ from a static mesh to a skeletal mesh.
  • Removed the previous ‘again context’ mesh and EquipBackMesh BP.
  • This fixes the BP code not being known as, subsequently fixing the hit audio not taking part in and in addition the protect mesh not being deleted.
  • Fixed restore actions not being obtainable on the area stock display.
  • Added additional logging to Steam package deal flag fetching course of, which ought to assist debug points gamers are having when unsuccessfully attempting to entry Supporter’s Edition content material.
  • Package flag fetching course of will frequently retry whereas in the primary menu within the occasion of a failure.
  • Added further Sentry Event tags to assist with trying to find particular bugs within the net interface.

Future Content

  • Adding 2 Fishing Rods, 2 Fishing Traps, 1 Lure, 1 Wall Mount, 1 Aquarium, and the Fishing Bench Talents, Blueprints, Recipes, and Unlocks.
  • Setting up Fishing Alterations and Lures, including new gameplay tags, and fishing stock setup.
  • Setting up new fishing deplorable.
  • Setdressing Pass On New Large Ice Cave, AC_MED_010, Prometheus.
  • Placed Cliffs round Lave River in Phase 2 Area on Purple Quad, DLC Map.
  • Created additional rock formations and positioned cliffs round lave lakes/rivers in Phase 2 Area on Purple Quad, DLC Map.
  • Landscape and Decal Pass in pt2, added cliffs and riverbanks, Part2, Purple Quad, DLC.
  • Adding spider occasions and anim notifiers. Unique whoosh sound and information desk entries and many others.
  • Replace SW_GroundCoverB references to make use of v2 fashions.
  • Adding spider assault audio.
  • Adding spider demise vocalization and flinch additionally brief assault whoosh.
  • Setdressing Pass On New Large Ice Cave, AC_MED_010, Prometheus.
  • Created Transition Caves Entrances to Red Quad from P2 Area & Add Transition Caves from P1 to P2 Area on Purple Quad, DLC Map.
  • Landscape and Decal Pass in pt2 round cliffs and riverbanks, Part2, Purple Quad, DLC.
  • Adding spider roar/spot sound.
  • Adding Lava River audio and information desk entry.
  • Landscape/Decal Painting in P2 Area & Added Terrace Pools in P2 Area on Purple Quad, DLC.
  • Set-dressing, CaveWorm and Voxel Pass On New Large Ice Cave, AC_MED_010, Prometheus.
  • Adding spider transfer sound and different small changes to the spider distance filtering for the footsteps. Landscape and Decal Pass in pt2 round cliffs and riverbanks, Part2, Purple Quad, DLC.
  • More updates to the spider. More vocalizations have been added to anims and in addition added a chute net sfx.
  • Added correct Destructible mesh for CF_Berry_Bush_01 because it was initially utilizing BushA_01.
  • Small discount in quantity of spider and different stability tweaks.

More Additional Content

  • Adjust Lava Lake materials and tweak colours to match Lava River Material.
  • Adding Rockdog enrages the sizzle layer.
  • Add Prometheus AI spawn setup. Reorganized AISpawnZones DT.
  • Added Exotics to All New Ice and Tundra Caves and Did a Polish Pass On AC_MED_007, Prometheus.
  • Landscape/Decal Painting in P2 Area & Added Terrace Pools in P2 Area on Purple Quad, DLC.
  • Landscape and Decal Pass in pt2 round cliffs and riverbanks, Part2, Purple Quad, DLC.
  • Balance changes to needler and some different creatures. Slightly decrease quantity. Less spawn fee
  • Adding one other swamp ambient creature and nice tune and changes to spawn charges of different creatures.
  • Added choice to activate/off geothermal vfxs on BPs
  • Assigned appropriate damaging meshes for each GL and TU Tussock Assets, which included creating the related DM BPs and supplies.
  • Small changes to spider stability. Also added click on ambient creature to lava biome when round foliage.
  • Adding new Damage Types (Shattering, Felling, Frost, Electric, Explosive, Wind).
  • (*59*) Melee & Projectile Damage sorts from Physical (Still Stat Driven).
  • Added a brand new information desk to outline numerous injury info reminiscent of injury stats, resistance stats, and numerous tag queries.
  • Replaced numerous injury calls to make use of the brand new injury sorts.
  • Adding new stats, each injury and resistances, for every of the brand new injury sorts.
  • Adding Sledgehammer description & lore.
  • Fixing up payloads that have been utilizing previous injury sorts.
  • Small quantity changes to grasslands and swamp biome. Increasing barely to maintain in nearer line with different biomes whereas nonetheless sustaining a novel really feel.
  • Small enhance in total tundra biome quantity and subtleties.
  • Fixing up Shattering Stat Calculations.
  • Fixing Hittable Rock Behaviour, so breakable rocks solely take shatter injury.
  • Landscape/Decal Painting in P2 Area, Enabled Stream Geo Pools in P2 Area & Blocked Out Transition Cave on Purple Quad, DLC.

Other Modifications

  • Finished Two New Small Ice Template Caves and Added 3 Large Caves to Blue Quad for Initial Testing, Blue Quad, Prometheus.
  • Delete unused Spider property.
  • Fix Spider texture filenames and settings.
  • Unified Spider GFur settings.
  • Added Lava VFXs, Bubbling/Smoke/CoolDown/Splash/Lavafall.
  • Adjustments to Lavafall Material and WT.
  • Landscape and Decal Pass in pt2 round cliffs and riverbanks, Part2, Purple Quad, DLC.
  • Adding spider shake booty sound and changes to snow striker animation notifier timings.
  • Adding sledgehammer whoosh to animation and in addition numerous new creature reverb adjustments and spatial tweaks.
  • Submitting Mini Lava Bomber and textures.
  • Setting Meshes for Raw and Clean Exotic Resources.
  • Adding Recipes & Talents for Exotic Harvester and Processor.
  • Setting up Exotic Tree Nodes and Harvesting Devices.
  • Adding Exotic Processor Mesh and Setting up Actor States.
  • Setting up t3/t4 Mission Communicator Meshes and Setting up Actor Camera Views.
  • Setting up Prometheus Open World and enabling choice within the menu (Feature Locked).
  • Removed whoosh from sledgehammer affect sound and added distinctive whoosh to sledgehammer animation. Slight adjustment to sledgehammer affect spatial.
  • Fixing Raw Exotic Resource Mesh.
  • Added description and taste textual content for brick-tier objects.
  • Added Exotic and Mission Communication Icons for 1.3.0 and added to the information desk.
  • Adding Deployables to the prebuilt construction system.
  • Fixing Electric Extractor Mesh which was swapped out by accident in a earlier commit.
  • Adjustment to striker reverb ship, fastened fallacious footsteps anim notify on leopard/snow leopard, and stuck timing of anim notify.
  • Landscape/Decal Painting in P2 Area & Blocked Out Transition Cave on Purple Quad, DLC.
  • Setup 3 new caves for Initial Testing, Blue Quad, Prometheus.
  • Clean up of spawned assets and painted LC foliage in P2 Purple Quad, DLC.
  • Placed procedural foliage volumes and spawned assets, Pt2 Purple Quad, DLC.

January 20, 2023, Icarus Game Modifications v1.2.33.106680 replace Patch Notes

  • Adding Basic Fishing Data Structures, Stats, Spawn Config and Zones, and Library capabilities to catch Fish.
  • Adding Cheat to shortly catch fish with out the required objects for testing numerous spawn zones, weightings, and stat assignments
  • Adjustment to spider whoosh.
  • Adding a brand new Fishing Cheat for Quickly Fishing in Different Zones & Other Functions to the Fishing Library.
  • Added Basic Fish and Fish Chunks Items for Testing, which shall be separate from the prevailing fish objects.
  • Fixed Fish Weight & Length stats being the alternative of what they have been.
  • Add FarShadow settings to Styx persistent blockers to enhance distance shadow-casting visuals.
  • Adding new stats which have an effect on numerous stats of fish that you simply catch.
  • Modified Fishing Library capabilities to soak up a generic actor because the ‘fisher’, so objects aside from the participant can fish (Fishing Traps, for instance).
  • Added fundamental stats to the Fishing Rod.
  • Building Transition Cave from P1 to P2 Area on Purple Quad, DLC Map.
  • Added ITM_Ingot_Obsidian to interchange DEP_Furnace_IngotObsidian.
  • Delete V1 brick equipment property deprecated by V2 property.
  • Added Color Control to NS_Meta and Emission Color to MA_Meta.
  • Fixed waterfall seam on Green Quad, Added Mage Tree Roots on Blue Quad, DLC Map.
  • Foliage Pass of LC foliage, in P2 Purple Quad, DLC.

RocketWerkz has shared Icarus week 59: v1.2.33.106680 replace Patch Notes is on its official Steam Page. At the identical time, the sport is out there for obtain on Steam to PCs.



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