Rust PC Patch Notes For July 7 Update

Rust patch notes have been confirmed for in the present day’s July PC replace, revealing fight adjustments, loading optimisation, and additional high quality of life enhancements.

As ever, these have been shared on the primary Thursday of the month, which is historically when Facepunch Studios updates Rust on PC.

Gamers will even be going through the primary main wipe of July 2022, resetting the sport on vanilla servers.

Rust Console Edition | Offshore Blowout Trailer



Rust Console Edition | Offshore Blowout Trailer





Rust Patch Notes For July 7

The full Rust Patch Notes for July 7 have been released and embody quite a lot of excessive profile tweaks that may have an effect on gameplay. Most of those are primarily based are fight, which lately noticed a significant revamp on the PC platform. Further particulars on these adjustments could be discovered as a part of the Rust patch notes shared by Facebpunch Studios:

Combat Balance

  • Since the discharge of the Combat Update, we’ve monitored participant suggestions and total we’re proud of the state of the gunplay in Rust. We will proceed to hear, and make changes when wanted.
  • The fuse time on the F1 grenade has been decreased by 0.5 to 2.5s. During fight testing we felt that grenades had been a bit too simple to evade below most circumstances. Maybe some day we are going to permit gamers to cook dinner grenades however proper now that looks as if it will be a bit too low cost of a tactic.
    The M39 has had it’s position modified so it feels extra like a superior SAR. Its fireplace price has been elevated and recoil modified.
  • We’ve additionally seen that shotgun slugs had been very underused so we now have diminished the injury falloff in order that shotgun customers can decide to make the most of them in mid vary fight and stand an opportunity.
    Lastly, we’ve mounted an extended standing situation with viewmodels the place the primary shot shortly after ADSing would play the non-ADS animation and obscure the display with the view mannequin. All weapons ought to really feel rather more snappy now.

Following the discharge of the fight replace final month we addressed the next points earlier this month, here’s a recap:

  • Improved conceal blood possibility
  • Added harm flash disable possibility
  • m249 is barely extra aggressive
  • HMLMG recoil is extra aggressive
  • Lowered HMLMG sturdiness
  • Increased HMLMG crafting value
  • Using scopes on weapons now will increase their recoil
  • Reduced blur/blood results
  • Accuracy bonus faraway from the silencer

Loading Optimisation

  • I labored on lowering the time it takes to load into servers this month. It will now queue up the loading of property to allow them to proceed being learn from disk whereas the principle thread spawns the entire world prefabs, which implies higher utilization of {hardware}. This additionally applies to the devoted server so server homeowners may even see some enchancment with boot instances.
  • The lengthy “Asset Warmup” part of loading will now begin operating within the background as quickly as the sport reaches the principle menu. Connecting to a server won’t look forward to it to finish — it would hold operating within the background till it finishes.
  • The sport will not unload monument property when operating on a pc with 16GB or extra of RAM. This permits for a lot sooner server switching as a result of the monument property would already be loaded. Setting the worldwide.forceUnloadBundles convar to true will override that habits so it at all times unloads the monument property.

Hapis Island Update

  • Along with quite a few small bugfixes, we’ve added 3 new monuments to Hapis Island. Two of them within the desert, and one within the northern arctic.

In different information, Skyrim Together Reborn: How to download co-op mod & release time

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