Hunt: Showdown Update 1.9 patch notes remove Leaderboards for rework

As Crytek reworks the Leaderboards for a future replace, gamers can nonetheless have interaction in new content material just like the Kingsnake Mine Tunnels and varied bug/steadiness fixes.

Crytek’s Hunt: Showdown continues to be fairly the amalgam of PvPvE first-person shooter fight and exploration, and the staff continues so as to add on and try to enhance it with the launch of Update 1.9. Hunt: Showdown Update 1.9 was formally launched to the general public on all platforms and whereas it removes the Leaderboards for a rework to be carried out later, a brand new map function and a large number of steadiness and bug fixes are additionally current. Check out the complete patch notes right here.

Hunt: Showdown Update 1.9 patch notes

A large man with a sledgehammer rushes a man with a shotgun in the Hunt: Showdown game.
Leaderboards have been eliminated in Hunt: Showdown Update 1.9 to make means for a rework in a later replace.
Source: Crytek

Crytek launched Hunt: Showdown’s Update 1.9 and its accompanying patch notes in a developer weblog on Steam on July 13, 2022. While not the topliner of those notes, the elimination of Leaderboards is a giant deal. The staff is remodeling Leaderboards to be higher in keeping with their imaginative and prescient for recognizing the most effective hunters within the recreation. That stated, there are a couple of different notable modifications too. The Tunnels within the Kingsnake Mine of the DeSalle map have been opened to permit subterranean fight and ways. The ping system has additionally been revamped to be restricted and forestall spam. Check out the complete notes for Hunt: Showdown Update 1.9 beneath:


Player motion modifications

  • Improvements made to native and distant participant motion to deal with Desync points.
  • Local enhancements – these consult with enhancements regarding your Hunter in your shopper. We have improved the error correction in recreation which ought to enable for quicker and fairer suggestions in these cases the place desync can happen. The purpose right here is to scale back the cases of abrupt and surprising teleports. However, you will need to observe, dangerous community connectivity, latency or different community interrupts will imply that some occasion of teleporting will happen.
  • Remote enhancements – these consult with enhancements regarding all different hunters in your match. The enchancment now will make sure that the server’s entity place is extra correct. This ought to modify for discrepancies and enhance general interplay. This will particularly be efficient in these cases the place hunters can’t be revived or looted as a result of the physique has registered in a unique place on the shopper in contrast with the server.

Ping Limit

  • A brand new most ping restrict is ready for 225ms.
  • When deciding on a area, you’ll discover they’re divided into distinct colors. Optimal areas for your periods will likely be highlighted with a gold background and blue font for the latency. If the font is Orange with a gray background this implies which you can hook up with this area as it’s throughout the ping restrict however might not present the most effective expertise. If a area is exterior the ping restrict, this can seem with crimson textual content and will likely be blocked out, which means you can not choose this area.
  • Every participant will be capable to join and play on at the very least one server area. Some could have different choices obtainable to them, however the purpose is to make sure that nobody is totally locked out because of their location or gradual ISP.
  • When enjoying with pals, the Host (inviter) will select the area. If somebody within the staff has the next latency to the area than 225ms, the occasion will get a popup that the sport could also be disrupted because of the excessive ping. However, the group will nonetheless be capable to play.

Team Details Screen Improvements

  • We have added some info that’s displayed on the Team particulars display. This display will now show actions carried out by, and in opposition to your companion(s) which will likely be highlighted with a blue background.
  • Consolidated icons and color displayed for each inbound and outbound actions (‘Downed’ & ‘Killed’):
    • Inbound refers back to the actions carried out in opposition to you by enemy hunters, outbound refers back to the motion in opposition to enemy hunter.
    • Inbound icons are the acquainted white cranium for a ‘downed’ occasion, and crimson cranium for ‘killed’.
    • Outbound icons are a variant of the inbound, however with a small bullet gap within the head of the cranium (proper between the eyes).
    • The names of your teammates at the moment are highlighted in blue on the left facet of the staff particulars display.
  • Time stamps have been added to the tooltips for every motion for a greater understanding after they occurred throughout a mission.
    • If there are a number of time stamps, the icon is marked with a small yellow image on the underside proper nook.
  • Added separate icons for a participant carrying both one or two Bounty Tokens.
  • Added a ‘bounty extracted’ icon to distinguish between gamers who picked up bounty at the very least as soon as throughout a mission and people who extracted with a bounty token.

Bounty Hunt match time discount

  • The match timer for Bounty Hunt has been diminished to 45 minutes (beforehand 60 minutes).


Server Performance

  • Fixed a number of devoted server crashes which ought to cut back disconnects.
  • Improvements made to the connection between the devoted server and the server gateway.
  • Improvements made to the devoted server tolerance degree in cases when backend connection is misplaced to scale back the variety of potential disconnects.

Client efficiency

  • Fixed a number of potential points that might trigger stutters or sudden FPS drops.
  • Improvements made to the sunshine solid from electrical lamps to enhance efficiency.
  • Various modifications made to enhance efficiency.


Weapon Audio Improvements

  • Improved the audio tied to distant inside gunshots for higher readability over distance. This ought to make it simple to find out if a shot was fired indoors or outside.


General gameplay modifications

  • Player Spawn enchancment: There is now a minimal distance between spawning gamers of 110m on DeSalle. This avoids some unfair spawn configurations and permits us to position extra spawn factors on the whole. This at the moment solely have an effect on spawns in DeSalle as the sooner maps have already got bigger distances between the spawns.
  • When punching an open door to shut it, it is going to now smash by all the way in which to the opposite facet 180°. If a participant is in the way in which, they may take as much as 50 HP harm.


Weapon Balancing

  • Increased the speed of fireplace of the Winfield 1876 Centennial by round 20%.
  • Reload velocity has been elevated to shorten the reload time of the Winfield 1887 Terminus
  • Increased the speed of fireplace of the Winfield 1887 Terminus by round 5%
  • Improvements made to the fireplace animations of the Centennial and Terminus to assist the elevated fee of fireplace.
  • Minor changes made to the ballistics of the lengthy ammo pistol cartridge to barely cut back the harm dealt at shut vary however maintaining increased harm at barely longer distances.
  • Increased the bottom harm of the poison ammo to be in keeping with common ammo.
  • Increased the variety of Heavy melee assaults that may be carried out with the Heavy Knife earlier than working out of stamina by 1.
  • Increased the variety of Heavy melee assaults that may be carried out with the Saber earlier than working out of stamina by 1.
  • Increase the heavy melee harm attributable to the Machete:
    • Armored can now be killed with two strikes bringing it extra inline with the Saber.
    • The elevated harm additionally places extra stress on enemy Hunters to heal quicker earlier than bleeding out.
  • The Talon heavy melee assault has been reimagined and now acts in the identical method as an assault from a fight axe. However, the variety of heavy assaults that may be carried out has been diminished from 3 to 2 earlier than working out of stamina.
  • Slugs now differentiate between medium and lengthy barreled shotguns, leading to barely stronger harm drop over distance with medium barreled shotguns in comparison with earlier than.
  • Slightly diminished the harm dealt by slugs to decrease physique and limbs. This requires extra exact hits to the higher torso so as to carry out a kill in a single shot.
  • Reduce the additional ammo for Slugs by round 30-40%
    • Romero 77 diminished to 4 (beforehand 6).
    • Romero 77 Talon diminished to 4 (beforehand 6).
    • Romero 77 Handcannon diminished to three (beforehand 5).
    • Romero 77 Hatchet diminished to three (beforehand 5).
    • Caldwell Rival 78 diminished to to five (beforehand 8)
    • Caldwell Rival 78 Handcannon diminished to 4 (beforehand 6).
    • Specter 1882 diminished to six (beforehand 10).
    • Specter 1882 Bayonet diminished to six (beforehand 10).
    • Specter 1882 Compact diminished to five (beforehand 8).
    • Winfield 1893 Slate diminished to 4 (beforehand 6)
    • Winfield 1887 Terminus diminished to five (beforehand 8)
    • Winfield 1887 Terminus Handcannon diminished to 4 (beforehand 6)
    • Crown and King Auto-5 diminished to 4 (beforehand 6)
    • LeMat MK2 diminished to 2 (beforehand 3).



  • The tools of teammates (lively and holstered) is now additionally highlighted along with the character when teammate outlines are turned on.
  • All interactions that don’t require to be held over time can now be activated whereas cooking a throwable (e.g. beginning elevators, gathering ammunition, or taking from a loot field).


  • All ‘use’ interactions that don’t require the motion to be held can now be activated whereas cooking a throwable (e.g. Starting Elevators, gathering ammunition or taking loot).
  • Previously gamers may solely work together with doorways and window shutters in these conditions.


Public Leaderboards

  • Leaderboards will likely be faraway from the Main Menu.
  • All stats tracked on the Leaderboard will nonetheless be seen in your private profile.

Black Market

  • The Black Market is a brand new sort of store the place the gamers should purchase Legendary content material from a number of notorious distributors.
  • All distributors could have its personal theme in addition to a selected sort of content material which gamers should purchase for the absolute best Blood Bonds value within the recreation.
  • Each vendor could have restricted inventory. Once all gadgets have been bought, you’ll now not be capable to work together with the seller. New affords will likely be obtainable with future updates
  • Each vendor store will include an order checklist of things obtainable for buy. The order they’re unlocked for you can be random, however all gadgets will likely be seen from the second the shop is accessible.
    • If you already personal one of many Legendary merchandise that’s on provide, you’ll then be capable to buy an occasion of this hunter/weapon for a diminished Hunt Dollars value. This will then open the subsequent unlock obtainable from that vendor.
    • Please observe, so as to buy the Hunter occasion, you could have a free hunter slot obtainable.


News Indicator Improvements

  • We made some enhancements and additions to the information indicator: by clicking on any information indicator within the menu tabs, the entire part / sub-section will be marked as learn.
  • It can be potential to mark every part as ‘learn’ through the use of a brand new devoted button within the choices menu. In this case all the symptoms disappear by the sport.

Other UI Improvements

  • Improvements made to the weapons and instruments on the demise display.
  • Weapons and instruments within the 3d preview at the moment are higher framed and rotate round their heart.



  • Blocked off the non-interactive facet of the ladders in Hunting Towers for higher readability.
  • Improved the precision of bullet collision when taking pictures by metallic grids, metallic barricades, metallic cages, and many others.
  • Improved participant collision of Horse Carts for extra constant vaulting from the drawbar onto the highest.

Stillwater Bayou

  • Darrow Livestock: Removed the cranked gate and changed it with a wood sliding door on the entrance to the basement.
  • Darrow Livestock: Reworked the Pit space.
  • Pitching Crematorium: Added a brand new staircase entrance (from east strategy) to the underground space.
  • Pitching Crematorium: Added some increased partitions round the primary entrance to supply extra full physique cowl for gamers.
  • Stillwater Bend: Reworked the northside underground entrance and its environment.
  • Port Reeker: Added a brand new bridge entrance to the center boss constructing.
  • Port Reeker: Added a number of stairways, connecting the bottom degree and elevated walkways.
  • Alice Farm: Added a brand new ladder within the silo and a brand new window entrance to the West barn (spider lair barn). You can now entry each roof elements of this barn.

Lawson Delta

  • C&A Lumber: It is now not potential to entry the roofs of the primary buildings (the small roof in between the primary constructing and the workshop remains to be accessible). This change will even shut an unfair place that allowed gamers to shoot south out of the workshop space close to the sliding gate.
  • C&A Lumber: Added a brand new ladder entrance below the boss constructing.
  • Salter’s Pork: Added a brand new tunnel entrance on the East facet from the open discipline to the outer East barn.
  • Fort Carmick: Reworked a window on the south-east facet of the wall for higher visuals, main, and canopy.
  • Fort Carmick: Improvements made to the participant motion across the massive cannons.


  • Heritage Pork: Added new spawn factors and adjusted the areas round them.
  • Heritage Pork: Adjustments made to the present spawn factors and the areas round them.
  • Weeping Stone Mill: Added a brand new gap on the bridge on the west facet to vault by.
  • Kingsnake Mine: Opened the tunnel’s beneath, offering entry to the primary and facet buildings. This features a ladder and a protracted elevator to the primary constructing.
  • Fort Bolden: Changed the coated bridge into a brand new Log Bridge throughout the riverbed to the southwest.
  • Fort Bolden: Added barricades on the excessive floor subsequent to the west and north-west bridges, offering cowl to make it extra viable to make use of the bridges.
  • Fort Bolden: Reworked the South-West environment for extra higher visuals and extra attention-grabbing navigation and fight.
  • Fort Bolden: Minor enhancements to the north-west tunnel entrance for sightlines and canopy.

And that covers the Hunt: Showdown Update 1.9 patch notes. What do you assume? Will you lament the absence of Leaderboards? Are you going to be exploring the mine tunnels in DeSalle? Let us know within the Shacknews Chatty remark part beneath and keep tuned for extra Hunt: Showdown coverage!

TJ Denzer is a participant and author with a ardour for video games that has dominated a lifetime. He discovered his option to the Shacknews roster in late 2019 and has labored his option to Senior News Editor since. Between information protection, he additionally aides notably in livestream tasks just like the indie game-focused Indie-licious, the Shacknews Stimulus Games, and the Shacknews Dump. You can attain him at [email protected] and in addition discover him on Twitter @JohnnyChugs.

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