Some important – and presumably contentious – modifications are on the best way to bizarre west survival game Hunt: Showdown. Update 1.9 is now accessible on the Hunt: Showdown check server, and it consists of modifications to weapon balance, spawns, matchmaking, efficiency, audio methods, and extra.
One of the most important updates in 1.9 is enhancements to participant motion. Crytek has been making some modifications to each the Hunt: Showdown servers and recreation purchasers that ought to scale back the quantity of desync gamers expertise within the recreation.
Update 1.9 additionally consists of some efficiency enhancements for each servers and purchasers. On the server facet, Crytek says it’s fastened some devoted server crashes and made different enhancements that ought to scale back the frequency of disconnects. In the sport consumer, the developer says it’s made efficiency enhancements that ought to handle some stuttering points and framerate drops gamers have been reporting for the previous few months.
The Hunt group says it’s additionally testing out some enhancements to the sound of gunfire – the purpose is to make it straightforward to inform whether or not a shot was fired indoors or open air, even at lengthy distances, simply by the sound it makes.
A probably controversial change in patch 1.9 is the introduction of a ping restrict of 225. Servers above that can seem in purple and be locked out, however Crytek says it’s working to ensure all gamers have not less than one area the place they’ll be capable of play. Further, participant teams will nonetheless be capable of play collectively even when a number of members has a better ping, however the recreation will warn the group that they might not get an optimum expertise.
The full patch notes are available on Steam, they usually embrace some extra fairly impactful modifications: on the DeSalle map, as an illustration, there’s a brand new minimal distance of 110 metres between participant spawns, and Bounty Hunt match time has been decreased from 60 to 45 minutes – Crytek says just one% of matches final past 45 as it’s, although.
There’s additionally a spherical of weapon rebalancing, though you possibly can most likely count on some changes to this whereas the patch is on the Hunt: Showdown check server.