rFactor 2 – May Update Released

On May 9, 2022 has been launched what is without doubt one of the largest updates to rFactor 2 ,along with the arrival of a number of fully new items of content material. On the replace aspect we now have enhancements to the sound engine, moist climate, particulars similar to automobile sparks and extra. On the brand new content material aspect we now have two BTCC automobiles and three new circuits: Laguna Seca, Donington and Brands Hatch. Below we go away you the official observe with all the main points of the Q2 2022 content material.

Hello sim racers!

Here on it let Monday ninth of May be endlessly referred to as rFactor 2 Q2 Release Day! That’s proper, you’ve been a affected person bunch since our highly regarded Q1 2022 Drop again in February, and you might be about to be rewarded handsomely with a hearty assortment of fixes, enhancements and new options – alongside a really tasty trying assortment of contemporary content material to get pleasure from!

Today marks the second of our 4 deliberate main quarterly enhancements for rFactor 2 this 12 months, and we hope that you’ve the chance to sit down down and luxuriate in some high quality day out on the digital racetracks with our new construct replace and content material releases. What you see under you is the fruits of many a whole bunch of man-hours growth time throughout the simulation, and we’re actually excited to see how our neighborhood react to the enhancements which have been introduced ahead for this launch – we would like one other file variety of concurrent Steam customers alongside this construct!

Although we’re completely delighted with what have managed to drag collectively for this May replace, the workforce are already pushing exhausting behind the scenes to make a good larger and higher splash with our August drop – relaxation by no means stays lengthy on this planet of racing simulation growth!

Before we get too enthusiastic about that, although, let’s take just a few moments to undergo a few of the goodies that type a part of the May Q2 Update in rFactor 2

Key Highlights

New Sound Engine

A giant a part of this new replace launch is the introduction of a model-new sound engine. An enormous quantity of labor has gone into the brand new engine we will probably be utilizing any longer, and it has allowed us to actually step up a gear and convey ahead important enhancements and enhancements, just about throughout the entire audio spectrum. Onboard and offboard audio ought to now be considerably enhanced from what our gamers are used to listening to, with a a lot richer, extra detailed and immersive output attainable with this sound engine change.

Another main enchancment of our new sound engine is the power for us to now correctly filter between several types of automobile fashion throughout the sim. With this new launch, the simulation can now mechanically detect when the participant is utilizing an open cockpit automobile compared to an in depth cockpit machine, and modify how and what audio results are performed again to the motive force – permitting us the scope to actually up the immersive facet of the several types of automobile, and tailor the audio expertise to greatest signify how issues would sound inside an actual racing machine of the sort you’ve got chosen. As an extra profit, we will now help HRFT, which in addition to considerably bettering the audio expertise for headphone customers, can even vastly improve how drivers utilizing Virtual Reality will be capable of acknowledge and work together with the location of sounds throughout the simulation atmosphere – but additional rising the immersive expertise of the title.

New Wet Weather Update

This represents a giant replace to how moist climate circumstances and racing behaves throughout the simulation. As a part of this new construct, we now have reviewed our moist circumstances in rFactor 2, including a raft of enhancements that ought to make for extra immersive and practical racing in moist circumstances, from how the rain falls and dries on the circuit, to how the AI select their tyres and handle the moist circumstances. Drivers will now have to select the most effective and most grippy line in all circumstances out on the monitor, and the AI ought to behave in a practical and plausible manner by way of tyre selection and technique. It can also be price noting right here, customers can now choose the extent of wetness on the monitor earlier than the session, permitting gamers to dictate the monitor floor circumstances to their very own preferences.

New Particles and Sparks


Anyone who likes themselves a superb motorsport image has in all probability seen an early 90s Formula One automobile kicking up a rooster tail of sparks from the undertray at any given circuit, these sorts of photos are firmly embedded within the minds of racing followers, and now you’ll be able to recreate this for your self in rFactor 2! The workforce right here at Studio 397 have labored exceptionally exhausting to not solely carry these options to the title, however to make sure they work together correctly with the sorts of automobiles we now have on this simulation, exhibiting off the sparks, rain spray and off monitor particles kicking up, whereas additionally guaranteeing they behave in a manner that’s correct and interacts with the shapes and kinds of automobiles that produce them – one other crucial step in our quest to proceed constructing upon our intention to reflect actual life as carefully as attainable.

New Shift Protection, Engine and Brake Cooling

An essential facet of recent race automobiles, and race automobiles normally, is how the car protects itself from agressive downshifting by the motive force – mainly stopping injury to the engine when utilizing harsh and quick downshift strategies to leverage engine braking for elevated capacity to gradual the automobile into corners. As properly because the injury facet, unrestricting this a part of the car behaviour can even result in an unrealistic manner of driving in an effort to achieve laptime benefit, producing shifting strategies in sure circumstances that wouldn’t be attainable (or suggested!) in actual life motorsport.

With the introduction of shift safety, we’re including one other layer of realism to the driving expertise in rFactor 2 , one thing that has usually been requested by our racing neighborhood. On launch, shift safety will probably be utilized and able to use with the brand new BTCC automobiles, with additional updates set to be deployed to totally different content material gadgets over the weeks and months forward. The similar applies to the brand new engine and brake cooling options introduced into the simulation as a part of this new construct replace.

Known Issues

  • Sparks trigger efficiency spikes for some customers working with uncapped body charges they are often briefly disabled by setting specialfx to low (This has minimal impression on different results)
  • Toggling driver labels doesn’t work in VR
  • Driver labels don’t depth check when MSAA is turned off
  • Spotter could skip phrases
  • Some terrains could play incorrect scrub sfx

Steam Build IDs:

Client: 8703241
Dedicated Server: 8703245


  • Updated Safety Car added to Retail and ModDev. Old Safety Car eliminated.
  • Added a visible driving line function, this may be toggled from settings.
  • Removed texture cache to simplify loading.
  • Added an choice to set the quantity of water on roads initially of a session.
  • Increased the speed of ActualRoad calculations by roughly x4.
  • Added a server choice to disable sooner actual highway calculations, as this provides roughly an additional 4KBps per shopper to server overheads.
  • Improved actual highway replace charges. They’re now separate per actual highway property, with moist highway having a better replace fee.
  • Minor replace to default climate circumstances for various profiles (Rainy/Overcast/Sunny and many others).
  • New algorithm for moist highway calculations effecting how shortly surfaces get moist and dry, bearing in mind drainage, humidity, ambient temperature and sky climate circumstances.
  • Updated tyre grip calculations on rubbered in areas when surfaces are moist.
  • Updated how highway and rain circumstances are reported. Old proportion values now snap to a set p.c for every tyre of situation, masking the true absolute situation within the sport. The Default HUD has been up to date to indicate a textual content description.
  • Corrected Rear Flap System default moist climate disable level to work with new climate ranges.
  • Fixed a problem the place Cameras constrained to particular paths wouldn’t work accurately in replays.
  • Extended Freelook mode to permit management by way of joypads in addition to changes of publicity, aperture, sensor dimension and focus.


  • Added spark results.
  • Decreased interval of Static Mapper updates from 5 minutes to 10 seconds. This ought to end in smoother lighting modifications at daybreak / nightfall and as climate circumstances change.
  • Corrected Sky Colour to take away Cyan impact.
  • Slight changes to publicity for sky color changes when solar at it’s highest.
  • Minor Atmospheric Corrections, together with linking AirMass to AirPollution.
  • Reducing fog brightness barely.
  • Reduced Exposure a contact when the solar is round 10 levels of altitude.
  • Improved cloud choice at totally different climate settings.
  • Minor cloud texture enhancements.
  • Fixed a problem the place Clouds would disappear at actually excessive altitudes.
  • Fixed points with lighting interpolation in sky rendering at Dusk/Sunrise, which might end in jumps in lighting values.
  • Fixed puddle splashes not setting when rain drops aren’t used (set to off or scene viewer).
  • Fixed lighting on spray throughout moist circumstances, and tweaked particle profile.
  • Updated reflections on PBR Road and Curb Shaders.
  • Updated Rain Particle settings and glued rendering on extremely broad screens.
  • Passed by particle settings refining Spray, Dust, Smoke and extra.
  • Fixed a problem in VR the place the scene would over publicity.
  • Fixed a problem in VR the place replay mode wouldn’t render accurately.


  • Implemented enhanced cooling system for oil & water. This contains new parameters within the .hdv file. The new mannequin contains:
    • Direct warmth switch between water and oil.
    • Oil radiator.
    • Switchover Thermostat.
  • Separated entrance and rear brake ducts.
  • Added configurable gear shift safety.


  • Added AI Dry Tyre technique (Random Dry Tyre in Practice, Softs in Qualifying and attempt to choose an applicable tyre for race technique in race).
  • AI now examine if to vary Tyre Type simply earlier than the pit highway entry relatively than initially of the lap.
  • Fixed numerous points round AI Tyre Selection when session modifications and climate modifications – similar to not switching to moist tyres when it was dry earlier than however now could be moist.
  • Fixed a problem with calculating highway circumstances when altering session the place they’d not absolutely compute.
  • Fixed a problem the place automobiles that don’t permit pit cease refuelling would run a full tank in observe and qualifying.
  • Prevent AI from leaving pits in closed session.
  • Fixed a problem the place if there was a set of legitimate moist tyres, intermediate tyres would default to dry tyres.


  • Always present official sticky servers within the server checklist even when filters are lively.
  • Enabled “Restart warmup” button additionally when occasion is in race session.
  • Updated button structure in session controls and setup abstract.
  • Added fading out of display screen when leaving occasion or replay.
  • Added condensing of tire title when too lengthy to slot in occasion standings desk.
  • Added assist textual content when hovering over numerous settings.
  • Added music to showroom.
  • Changed breaking of lengthy chat strains in order that they solely break on full phrases.
  • Fixed getting caught in assign management pop-up after assigning tab key.
  • Disabled consumer textual content choice in all places besides in textual content fields.
  • Added highlighting of assigned management key values when hovering over with mouse.
  • Improved transition between totally different profiles in graphics and gameplay settings menus.
  • Refined styling of automobile courses in occasion display screen.
  • Refined styling of automobile courses in fullscreen standings ticker.
  • Disabled “Default max wheel angle” setting when “Max wheel angle mode” is ready to computerized.
  • Disabled “Steering wheel vary” setting when “Range set by car” setting is enabled.
  • Hid the automobile choice checklist when the drive/spectate pop-up is exhibiting when becoming a member of a server straight with a be part of hyperlink.
  • Changed trying to find automobiles and tracks in order that the checklist scroll place is saved on the prime after search (clearing the search textual content will scroll to the chosen merchandise).
  • Enabled automobile choice on server throughout a observe session.
  • Made it attainable so as to add a number of customized graphics profiles.
  • Made it attainable so as to add a number of customized gameplay issue profiles.
  • Always type “All Tracks & Cars” to the highest of the checklist in singleplayer collection choice.
  • Added fallback picture for showcase tile in case the precise picture can’t be loaded.
  • Updated showcase, information and retailer tiles background picture positioning and scaling.
  • Added choice to increase server chat window to full top.
  • Setup notes for the highlighted setup (the one you clicked on within the setup checklist however not but loaded) at the moment are proven on the setup abstract web page.
  • Setup notes can now be typed within the setup abstract web page (the setup nonetheless needs to be saved to avoid wasting the modifications).
  • When saving a setup, the folder for the present monitor will probably be chosen by default (as an alternative of the folder of the loaded setup).
  • Removed mechanically increasing all discovered gadgets in automobile and monitor choice after search.
  • Added highlighting of chosen opponent filters.
  • Fixed multiplayer display screen with drive/spectate pop-up exhibiting too quickly when utilizing +join to affix a server, and if and when content material set up remains to be in progress.
  • You can now choose automobile upgrades straight from the automobile choice display screen with out going to the showroom (each in singleplayer and multiplayer).
  • Disabled singleplayer grid place setting if qualifying is enabled.
  • Added two new gearbox graphs:
    • Top velocity per gear
    • RPM after upshift
    • The present graph, gear spacing, is saved as a 3rd possibility
  • Fixed occasional clean web page within the first launch wizard when going to the exit display screen and again.
  • Reordered issue settings and sliders.
  • Singleplayer ActualRoad settings at the moment are enabled solely when the climate preset is ready to “Scripted”.
  • Renamed “Steering results power” setting to “Force suggestions route”.
  • Singleplayer “Race Laps” and “Race Time” settings at the moment are disabled/enabled based mostly on the “Finish Criteria” setting.
  • A singleplayer session can now even be enabled by clicking on the disabled session button in fast occasion.
  • The “Drive” button now modifications to a “Next session” button when session time runs out in singleplayer.
  • Skipping the primary launch wizard now takes you to the content material choice web page, as an alternative of skipping the entire wizard. You can even skip the content material choice from there.
  • You can now skip the primary launch wizard from any web page.


  • Added IBL Visualizer Debug software to Scene Viewer (already current in ModDev).
  • Added Texture UV Mip Debug software to Scene Viewer (already current in ModDev).
  • Added AI Vocal Strategy Player File debug possibility for Mod Dev (Pit Strategies, Tyre Changes and when chosen what they’re doing – may be expanded in future).
  • Fixed overcast preview mode (observe: this isn’t precisely the identical as in sport).
  • Updated pattern moist masks at Loch Drummond.


  • New Sound Engine
    • New 3D rendering.
    • Vastly elevated quantity of simulataneously taking part in results.
    • Environmental results and filtering system.
    • Proper cockpit filtering.
    • Autodetection of open and closed cockpits for atmosphere results and filtering.
    • Sound results similar to skid, kerbs, gravel, wind, suspension and lots of extra now work on-line and in replays.
    • Support for full encompass sound setups.
    • HRTF help (Binaural headphone expertise).
    • Vastly improved VR expertise.
    • Backwards appropriate.
    • Many new sound results.
    • Support for trackside broadcast microphones.
    • Every automobile causes audible ambient noise round the entire monitor.
    • Brand new, trendy, customisable file format with rather more freedom for audio designers.
    • Improved debugging instruments for dev mode.

New Content

As has now change into custom right here in rFactor 2 land, the most recent main public construct launch for the software program comes full with a wholesome assortment of recent premium content material for our gamers to get pleasure from – and for this quarter, we now have determined it could be a superb time to stray away from the crushed path somewhat, and provide up one thing a bit totally different to the sorts of content material we’ve been producing in current months.

One of the large issues our neighborhood have been asking for of late is extra tracks, all in laserscan precision after all, and with this new May launch we’re delighted to launch not one, not two however THREE model-new and really thrilling circuits to the title. From the world-well-known twists and turns of Laguna Seca, to fan favorite British tracks that flatter our new BTCC automobiles very properly certainly, we expect this month we actually have introduced a really contemporary and thrilling set of content material to the title.

Our three new tracks and the BTCC automobiles can be found at this time throughout the rFactor 2 Steam Store. As normal, you should purchase the brand new content material each as particular person gadgets, or if you wish to save somewhat cash, try the pack particulars under:

BTCC Car Park 1 | Steam Store: CLICK HERE

Touring Car Pack | Steam Store: CLICK HERE

Q2 Complete Pack | Steam Store: CLICK HERE


British Touring Cars

Toyota Corolla BTCC | Steam Store: CLICK HERE

The better of tin prime racing the UK has to supply, the introduction of those two excellent British Touring Car machines is a really welcome addition to rFactor 2, and simply the very begin of our quest to carry the total 2021 / 22 British Touring Car Championship area to the simulation this 12 months.

Initially launching at this time with the automobile of reigning champion Ash Sutton within the type of the Infiniti Q50 (V37), as run by Laser Tools Racing, and the potent Toyota Corolla of Speedworks Motorsport, these two automobiles are an ideal method to expertise how prime stage touring automobile motion can really feel inside rFactor 2 – and belief us once we say, these two racers really feel nothing in need of excellent out on the circuit.

Infiniti Q50 (V37) BTCC | Steam Store: CLICK HERE

Somewhat distinctive to touring automobile racing, the BTCC options each entrance and actual wheel drive equipment on the identical grid, which presents a really attention-grabbing alternative for us to start our BTCC journey with two very, very totally different driving experiences. Keeping the standard entrance-wheel drive within the Corolla, drivers might want to adapt their driving fashion considerably compared to the extra normal actual wheel pushed equipment present in trendy motorsport. Torque steer and a necessity to know tips on how to greatest steadiness the automobile on brakes and throttle utility will probably be key to unlocking probably the most laptime from the Corolla, whereas within the Infiniti, though an actual wheel pushed automobile, the high-quality line between grip and dancing over the sting of adhesion isn’t removed from the drivers thoughts – which is, to be honest, a beautiful place to seek out your self when you find yourself out on the digital racing circuits of the world.


Donington Park | Steam Store: CLICK HERE

You can’t assist however suppose something apart from THAT lap from Ayrton Senna in 1993 if you fire up ideas of Donington Park, and now you can also recapture the second within the simulation with this new monitor addition! As one of the crucial iconic tracks in British motorsport, with a historical past relationship all the way in which again to pre-battle racing adventures, Donington needs to be thought-about a jewel within the motorsports crown, a quick, technical and thrilling lap that works completely with a wild array of various automobile sorts and climate circumstances.

Known for its extremely thrilling undulations, not least of which is the dramatic drop by Hollywood and into the Craner Curves, earlier than drivers want to carry on tight for a large dedication into the deceptively quick Old Hairpin part on the foot of the hill – Donington Park has somewhat one thing for everybody inside its modest 2.498 mile configuration.

Brands Hatch

Brands Hatch | Steam Store: CLICK HERE

Small, however oh so very mighty! Brands Hatch – in both the Indy or the total Grand Prix configuration – is a certain fireplace method to check a driver’s abilities and reactions, because of quick corners, uneven highway floor and a definite lack of run off space even within the quickest sections of the monitor – that is one venue that it’s essential be completely assured in your individual capacity and of the automobile beneath you, in any other case prepare for an appointment with these unforgiving trackside limitations.

The second of our two British circuits coming to rFactor 2 on this launch, Brands Hatch is one other very current laserscan from the monitor workforce right here at Studio 397, having been undertaken late in 2021 across the time of Donington Park, marking these two circuits out as the newest and detailed replications of their actual world counterparts in sim racing at the moment. Available now in each Indy and Grand Prix configurations, that is sure to supply each a problem and pleasure in equal measure.

Laguna Seca

Laguna Seca | Steam Store: CLICK HERE

From the rain and darkish skies of Great Britain to the limitless summers of California, the subsequent new monitor out there at this time as a part of our May 2022 replace is one which for racing sport followers will want no introduction – Laguna Seca! Very totally different by way of visuals to our first two tracks this quarter, Laguna retains fairly a little bit of the character from Donington Park and Brands Hatch, in that the circuit carries important old skool vibes, whereas producing a structure that ensures drivers should be very a lot in contact with the steadiness and really feel of their automobile, ought to they want to keep away from leaving time on the desk, or worse but, heading off onto the unforgiving sandy run-offs that line this iconic circuit.

Featuring in all probability one of the crucial memorable nook sections in world motorsport, the famed ‘Corkscrew’, Laguna is a agency favorite of drivers and followers alike, and a circuit that ought to very a lot act as a venue of selection for our drivers in all method of racing occasions and competitions.

Competition System Races

Alongside the brand new construct replace and content material drop comes the debut of a brand new season of racing throughout the rFactor 2 Competition System. Building on the momentum established by our first two racing seasons, for this new launch we see a welcome return of the Rookie Cup utilizing the fantastic Alpine A110 Cup automobile from the Enduracers Modding Team, a free and absolutely licenced neighborhood mod. Alongside the Rookie Cup and retaining with a theme of low energy, excessive thrills racing, we see the Open Wheel Sprint again on the calendar and now using the Tatuus FT-60, in addition to a model-new collection for the freshly launched BTCC automobiles – the Touring Car Challenge! Sure to be an exceptionally widespread addition to the rFactor 2 Competition System, we expect Season 3 is ready to be the most effective but!

Season 3

Season 3

Dates | May ninth to June nineteenth

Series | Rookie Cup, Open Wheel Sprint, Touring Car Challenge, Race of the Season.

Rookie Cup

Car:  Alpine A110 Cup (Steam Workshop: CLICK HERE)

Times: Daily, at the start of each hour

Format: 10 minute observe, 10 minute qualifying, 20 minute race

Open Wheel Sprint

Car: Tatuus FT-60 (Steam Workshop: CLICK HERE)

Times: Daily, half-hour previous each hour

Format: 10 minute observe, 10 minute qualifying, 25 minute race

Touring Car Challenge

Car: Toyota Corolla BTCC / Infiniti Q50 (V37) BTCC (Steam Store: CLICK HERE)

Qualifying: 1x Hot lap break up qualifying Monday ninth – Thursday twelfth May / Donington Club

Race: 1 x Race each Friday 21:00 CEST

Hot lap qualifying: This units the break up for the season

Format: 10 minute observe, 10 minute qualifying, race size TBC

Race of the Season

Car: Dallara IR-18 INDYCAR (Steam Store: CLICK HERE)

Track: Laguna Seca (Steam Store: CLICK HERE)

Date: Sunday nineteenth June

Time: 21:00 CEST

Qualification: Hotlap competitors to run 5 weeks by the season

Number of Drivers: 30

Race Details: 45 minutes, 1 x pitstop – improve

We hope you get pleasure from our new construct replace and content material launch, and we look ahead to listening to your reactions over the course of the weeks and months forward. Here at Studio 397 we proceed to push as exhausting as attainable to assist rFactor 2 obtain the total potential everyone knows it’s able to reaching, and we’re trying ahead to sharing this thrilling journey with you all for a few years to return.

See you on the monitor!


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